These are the Morale/Demoralization test methods I have found on the list: 1) How about when a cmd is 1ME from its BP (break point, where BP = total MEs / 3)...
Because if blades did NOT have a QK against spear, they would need a higher CF against spear/pike etc than against auxilia/bow etc. This mechanism gives fairly...
... some ... because ... as ... Theres the Battle of the Long Walls Corinth 392 where Spartan Cavalry dismount and pick up Sikyonian shields. The Argives then ...
IIRC no one attacked the allies because they were scared of the Spartiates, and were severally stomped by the lowly allies, because they were rough, tough...
... a ... and ... auxilia ... why do blade need only a small advantage against Auxilia? whats the basis for that? use the dbm factors for bd, no quick kill but...
... the ... hence DBM ... where do you get that from? Classical battles with relatively small numbers of cav maybe. There is a whole raft of Eastern European ...
Now ps(O) support has shifted to a -1 when losing isnt it a good time to do the same for dbe knights and cavalry? The basis for the later Byzantine dbe cv...
From: "graham_briggs" <ukc802924528@...> ... This is one of the reasons I wanted the variable morale rules - so you can build in penalties where you...
... it sort of ... admit, 'well, ... but it ... I find it hard to believe that when talking about a game as abstracted as DBM(M) that a mechanism that gets the...
... Nah, go in deep as there is no ZOD for losing to Sp so you only lose 1 element at a time if you are doubles and it means you get the +1 support in the...
... Pretty much my thinking as well. IMO the process of getting to the point where a command is x EE/ME off breaking contains enough variables as to make it...
... Well I was never really convinced about Ps being that effective against LH anyway - and I think a QK would make them more effective than under DBM which I...
... Could be a good idea. ... This is true of those described in the Strategikon where Maurikios specifically mentions this. However, Nikephoros doesn't...
... Because in the normal time scale of a DBM game they do not get results quick enough to get a game result which then shifts the emphasis to getting the ...
... Suits me, I'm not convinced they should be. I can't remember what the evidence produced for DBM v3.0 was but I can recall being unconvinced. Nik Gaukroger ...
... increase Cv CF to 4 v foot (which is not ... @ What examples do we have of Cv beating formed spearmen (or blades or even Wb for that matter?) frontally? ...
... Given the overall abstraction of the game its something I'm quite comfortable with. ... I didn't mention complication. Nik Gaukroger "All that is fantastic...
Dropping all foot CF by one makes the lower end too much of a lottery IMO. Also I like the attrition caused by the lack of ZOD but some additional QK and some...
I think I'd agree with Kevin's sentiments here. DBMM is now reaching a point where a number of changes, each in themselves quite simple, have raised the...
From: "gomfox" <foxgom@...> ... Given the Wb don't suffer from ZODs, you should have them all in there. Depth is good in DBMM. ... I think Ax(I) are...
Carl Carl Holliday 082 3311 929 012 342 3096 fax 012 342 0274 lexpro@......
Carl Holliday
lexpro@...
Jun 1, 2004 10:39 am
10720
... I can't speak for Phil but I imagine that bands of Huns are galloping at the enemy, shooting showers of arrows as they approach. If the enemy is better...
On TNE Nigel Tallis wrote: The Muslim army avoided the plains, as they were warned that the Turks would fire the grass, and chose a route through a steep pass....
Carl Holliday
lexpro@...
Jun 1, 2004 10:44 am
10722
... If they are Prodromoi, yes but what is going on in base-to-base contact with bow or javelin armed Lh could be either shooting or hacking. We have no way...