My friend Chris and I will be running games on Friday and on Saturday. We've enlarged the gaming mat, added a few more units to each side. Chris is working on...
... Sean, I'm So there! I'm finishing up my CH forces I've all but the labeling to do for 3 Brigades Do you think you might find time to have a pick up game? ...
I can't really promise anything at this point. I've got a busy schedule for once. I'll obviously have all my stuff there if things work out. ... Saturday. ... ...
I've started making the labels for some new units and I want to make sure I have this correct. Light walkers - the old rules for shooting were guns/beams OR ...
The Siege of Augusta XVIII One of the South East's Largest Gaming Conventions is Coming to Augusta Georgia. Siege of Augusta XVIII Date: 23-25 January 2009 The...
A few more questions after playing a game with the 4.1 rules: Can the brigade HQ use it's ECM to defend another unit during it's reaction? (brigade HQ already...
Sean, Igor's oracular replies are as follows: <IGOR> Light walkers, as we originally did them, were too powerful. To counter this we introduced a 'special...
I'm sorry to harp on this light walker issue but, I'm not seeing any reduction in the individual firepower of a model. Example: V4.0 - combat light walker base...
Sean, <IGOR> Sorry, you've misread v4.0. The light walker table shows ALL the weapons available to all types of walker. It was never an either/or. You are...
Wow.. Now I'll have to make up some more walker units with some variety. Ok.. so I'm also still dwelling on the status checks. If I was player 1 and I lost a...
When I created my Light Walkers under the original version of the rules they were at 24 dice. So they were much more powerful. I kept a flyer base near them...
Sean, More pearls of wisdom from the lisping one: <IGOR> You need to think ion terms of a move as being made up of a pair of action phases i.e. there is an...
The rules have you replace the zapped HQ with one of the other companies that means that if the HQ contained ECM and AA that battalion loses that equipment?...
Hi Guys, I did some more playtesting and scenarion design this weekend and wondered... Reactions can be called at any time, and the reacting player may use as...
Hi Guys, I'm brand new to the group. Just downloaded the rules which look great, but haven't played yet and don't have any minis yet. In perusing the pics of...
They are great rules, but I believe you are incorrect in regards to the minis. All the pictures I checked out are al Baccus Command Horizon minis, pretty much...
The rules are great. I enjoy this game so much, I gm games of it at the local cons. I think that the modern stuff you have would work fine. Just make up some...
I hope Peter won't mind... I'm planning a play test of my own Sci Fi rules called "Steel Crush" at my place on Saturday November 22. While the rules are mine I...
The Siege of Augusta XVIII One of the South East's Largest Gaming Conventions is Coming to Augusta Georgia. Siege of Augusta XVIII Date: 23-25 January 2009 The...
Hi I've just been introduced to the rules and will be playing my first game this weekend. I am in the process of converting my Dirtside force to Command...
Hi Steve, welcome to the group. I think you'll find CH a real change of focus and emphasis from DS. The rules work from a 'top down' approach rather than a...
Apologies if this has been covered already... but I'm new here. So, hi! And on to the question... Can anyone ID the skimmer models in "Sean's Command Horizon...
At vapnartak show, had a chat with Peter about the ACW polemos rules and he pointed me at the "Baccus Yahoo group"... I can't seem to locate such a group? Any...