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Messages 532 - 561 of 737   Oldest  |  < Older  |  Newer >  |  Newest
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532
I had the chance to put down enough partially painted bases this weekend to play a bunch of games of CH. The games were quick to play and it was fairly easy to...
imgnomish1
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Sep 4, 2007
2:19 pm
533
Sean, Thus Spake Igor, <<<Issuing orders to brigade HQ support units - the "order" is issued to the HQ and every support base can then act on that order? (ie....
baccus6@...
Baccus6mm
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Sep 6, 2007
7:48 am
534
Here's a couple more to add to the list: * Measuring close range - do you guys round up/down? We were actually using the 1.5 bw for light weapons. You answered...
imgnomish1
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Sep 7, 2007
3:23 pm
535
Sean, This Spake Igor, <<<<* Measuring close range - do you guys round up/down? We were actually using the 1.5 bw for light weapons.>>> Sounds about right. ...
baccus6@...
Baccus6mm
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Sep 11, 2007
7:29 am
536
I would like to add that I think the rules are pretty good right now. I think that keeping them simplistic and not adding alot of special exceptions would be...
imgnomish1
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Sep 11, 2007
2:35 pm
537
How are you guys doing the labels? I tried to use some inkjet shrinky dink, but there is no way to keep it straight and flat easily. It just curls up. It would...
imgnomish1
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Sep 12, 2007
2:14 pm
538
Currently I just print them out on normal paper and place at the back of the bases. I have not fixed them to the bases in case of any Rule changes that may...
John L Underwood Jr
john_underwo...
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Sep 12, 2007
2:26 pm
539
As I put the finishing touches on my 3rd Human Brigade (3 different factiosn) and am turning my thoughts towards some aliens a question arose. As orders are...
John L Underwood Jr
john_underwo...
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Sep 14, 2007
2:03 pm
540
John, ... can ... CH?? So far I have been giving all the units the same CH and then placing a die on them when they get reduced. For other games, I've used...
imgnomish1
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Sep 14, 2007
4:18 pm
541
Giving them all the same CH makes sense...I am playing a few CH games this weekend with a few friends I may "Morph" a brigade into Centaurs and give it a...
John L Underwood Jr
john_underwo...
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Sep 14, 2007
4:34 pm
542
John, Sorry for the late reply. It's a very simple process. Centaurs are very different to Human forces. The only thing to keep track of is the Leader's CH....
Baccus6mm
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Sep 18, 2007
3:21 pm
543
Thanks!!! I will give it a shot at the soonest opportunity. ... are ... very...
John L Underwood Jr
john_underwo...
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Sep 19, 2007
12:30 pm
544
It's been quiet of late, but as ever things have been bubbling away behind the scenes as we prepare for some new releases and an update to the rules. Before...
Baccus6mm
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Oct 1, 2007
9:22 am
545
Hi guys, I would like to know more about walker battalion organization. I noticed that the walker unit packs contain a mix of the different types. What is the...
imgnomish1
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Oct 10, 2007
3:53 pm
546
In a message dated 10/10/2007 16:53:24 GMT Daylight Time, imgnomish1@... writes: I would like to know more about walker battalion organization. Thus...
baccus6@...
Baccus6mm
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Oct 12, 2007
2:47 pm
547
I read what you're typing, but.. Assault Light Walker Battalion This pack contains 16 models:4 Command Light Walkers 8 Assault Light Walkers 4 Combat Light...
imgnomish1
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Oct 12, 2007
3:02 pm
548
Hi all just finished my 3 Skycraft - can't find a convention for labeling them up aka skims or land units, any ideas ? IanS...
Ian Shaw
ian279795
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Oct 18, 2007
7:46 am
549
In a message dated 18/10/2007 08:46:41 GMT Daylight Time, ianrshaw@... writes: just finished my 3 Skycraft - can't find a convention for labeling...
baccus6@...
Baccus6mm
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Oct 22, 2007
8:13 am
550
Ta - assumethat's going to be in 4.1 - have you added me to the Baccus site yet ? ... them ... the same...
Ian Shaw
ian279795
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Oct 22, 2007
9:50 am
551
Any chance we can see a few pics of the process to model rockets being launched with the smoke trail? I've always wondered how people did the smoke. Thanks,...
imgnomish1
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Oct 23, 2007
5:30 pm
552
In a message dated 23/10/2007 18:31:07 GMT Daylight Time, imgnomish1@... writes: <<Any chance we can see a few pics of the process to model rockets...
baccus6@...
Baccus6mm
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Oct 24, 2007
9:27 am
553
Brilliant! ... rockets being ... turn the ... naked flame ... carried away. ... launcher...
imgnomish1
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Oct 24, 2007
1:05 pm
554
I did it slightly differently - thin covered wire, with a white covering. Drill the launcher, strip the wire to the lenght of the missile, and add cotton wool...
Ian Shaw
ian279795
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Oct 25, 2007
10:19 am
555
I thought I asked this question but I can't remember the answer or find anything that really answers it. What are the finite differences between dedicated and...
imgnomish1
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Oct 25, 2007
2:44 pm
556
Hello everyone If you read Wargames Illustrated you might like to know that I'll be writing a CH scenario to end the '2000 Years of wargaming' series. It's ...
lill_steve
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Oct 25, 2007
8:17 pm
557
Hi Steve, I thought I'd start the ball rolling with this one as there is one question that really is best answered by myself: 1.How are you writing up your...
baccus6@...
Baccus6mm
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Oct 26, 2007
7:33 am
558
... Thus spake Igor... All weapons can engage ground targets. If the weapon is small arms or light, it has an AUTOMATIC AA capability (at no extra points...
Baccus6mm
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Oct 26, 2007
7:43 am
559
Excellent! And is there a maximum number of dice per model or per base? (for future reference) I was just thinking that a support base(if possible) of all...
imgnomish1
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Oct 26, 2007
1:30 pm
560
In a message dated 26/10/2007 14:30:56 GMT Daylight Time, imgnomish1@... writes: <<<And is there a maximum number of dice per model or per base? (for...
baccus6@...
Baccus6mm
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Oct 29, 2007
11:22 am
561
I wanted to let you guys know how I attached my labels. I had all my bases painted and grassed and didn't want any glue to pull up the paint if I had to remove...
imgnomish1
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Oct 30, 2007
2:04 pm
Messages 532 - 561 of 737   Oldest  |  < Older  |  Newer >  |  Newest
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