Beginning this Friday, we'll be using CH/BC to recreate some of the Battles in the Gustav's Regret Supplement from the Renegade Legion Centurion Game. Pretty...
Delayed by a week due to the Great Sheffield Floods of '07, I am very pleased to announce the release of the latest Centaur LandShip Module. Here, for your...
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the CommandHorizon group. File : /Command...
CommandHorizon@yahoog...
Jul 4, 2007 12:24 pm
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At long last I'm delighted to be able to tell you that we've got the latest version of the Command Horizon rules ready for download. You can get them from...
... the ... I ... We kicked things off this evening with the opening scenario from the "Distant Fire Source book called "Rode the 600". Its the initial TOG...
Rode the 600. Once the TOG invasion fleet ran past the Commonwealth blockade, the transports began deploying their ground troops over the north polar region of...
Might help if I post the victory conditions. Decisive Victory: All Enemy vehicles destroyed. 10 or more friendly Armor Units Survive. Substantial Victory:...
Shakers Shaken After consolidating their positions, the TOG moved south in a series of quick strikes intended to expand the bridgehead and capture key ...
... series ... the ... Gordon ... enemy ... end ... of ... artillery ... concentrated ... Victory conditions: Decisive victory: Enemy forced to withdraws, own...
Ok. What if I was to bring a CH army to Historicon? Would someone want to play a pick-up game then? I'd have to paint one up, but I have enough models to make...
Marching to FOG Bound. After the rout of Commonwealth forces from the approaches to Fog Bound, the TOG moved to secure the many small but important mining ...
Just a quick note to let you know that I'll be attending the Edinburgh show in a couple of weeks time. I'll be bringing along the full CH range with me, but...
Any thoughts on the new version? Given the previous reactions to new versions of the rules we were braced for a barrage of posts and questions. We're already...
... new ... free. ... So far, I find it difficult or impossible to take and hold a defensive position. Is this by design? The game often seems to go to the ...
I would like to see more opponents; whether that is various different Human factions or expansion of Aliens. This woudl give folks more choices and the...
In a message dated 24/07/2007 21:37:18 GMT Standard Time, john_underwood_0001@... writes: I would like to see more opponents; whether that is various...
Thanks for the update Peter, I agree that Aliens that have a distinct way to fight and be used is best, more exciting for game play... I am new to Sci-fi...
Peter, Couple of questions: Besides on page 33 Point System, where can I find the following; # of attack dice based upon weapon type small arms data Also - ...
... This was an issue I had as well. There are tables at the back of the rules that give this data but I think the core rules should have a table that has the...
CH 4.0 page 19: Small Arms Range in BW = 2 Attach Dice Per Barrel = 1 How do you calculate barrels and/or Small Arms Attack Dice?? or should it have...
I am trying to figure out how many attack dice you get for Artillery. I am looking at the table on page 23. I assume under the D6 to Hit column that those...
Peter, I belive it would help us (gamers/players) if in the Aappendix 1 Unity 3rd Heavy Assault Brigade on the Right side of your unit calculations you show...
In a message dated 25/07/2007 11:14:39 GMT Standard Time, john_underwood_0001@... writes: <<<<Thanks for the update Peter, I agree that Aliens that have...
In a message dated 25/07/2007 17:24:26 GMT Standard Time, john_underwood_0001@... writes: I belive it would help us (gamers/players) if in the Aappendix...
That would be nice, but I have broken the code using Power Point and if any one wants the info I woudl be glad to send.... John ... Unity ... calculations ... ...
Q: What about AA systems in an anti-infantry ground support role? A: Just work out their attack dice based on their weight and type. Peter, I would suggest at...
John, The way to look at AA guns is as guns that happen to have AA capability. What you see already IS their offensive factor, which given their multi-barrel...