Spin rotation...vector addition? Ok... I have a habitat ring 50 metres in radius. I spin it at 3 RPM I have simulated about a half a Gee. Now... What happens...
hard science starship for rpg http://www.mega-traveller.com/ship/ship.html some concept renders of a starship based on hard science. Feedback is appreciated. ...
... Looks good so far. Have you got stats for it? - Joseph __________________________________ Yahoo! Mail Stay connected, organized, and protected. Take the...
DONT GO THERE MATE! :) I'd steer clear of gyroscopic torque equations unless you want your walls decorated like Einstein's blackboard. Whether your ship is...
Mornin' All I've just joined this list and thought it only polite to introduce myself. I've been playing traveller on and off since I first picked it up in ...
Hey Chris, Welcome aboard. Don't forget to check out the yahoo groups for Striker (ct-striker) and High Guard (ct-starships), if you interests are bent in that...
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the Classic-Traveller group. File :...
Classic-Traveller@yah...
Aug 9, 2005 3:06 am
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I added traveller hits.pdf to the files section. I have been playing around with Screen Monkey some, and the way hits are shown doesn't allow for the standard...
Hello, all. I'm new to the group. I'm just getting back into Classic Traveller after many years. I was wondering how folks playing Classic Traveller handle the...
I use the CT experience system. It's refreshing to have a game where the focus is role-playing and not character improvement. I'm waffling on one of the other...
Roger wrote -- ... I was always quite comfortable with the task "system" in CT -- "There's a ferocious gusting crosswind with whiteout conditions taking...
... The piece I'm not comfortable with is lack of stat inclusion. Natural ability should have an impact. Roger [Non-text portions of this message have been...
Roger wrote -- ... If really desired, add it in as an extra DM -- "10+, DMs +Pilot and +1 for DEX 9+"; plenty of precedent exists in the canon. The problem...
I wasn't considering GURPS. I was thinking T4(?) target number is Stat + Skill. You need to roll under this. 1 die for easy, 2dice for normal, 3dice for...
... where the ... I'm experimenting with a simple *freestyle* experience system that mimics the character generation procedure and is compatible with it. Each...
That's an excellent idea. No need to roll chance of death. :) What about the chance that no skilll was acquired? Hmm, how about let the player pick the skill?...
... That's a very interesting idea. My one concern is that the day before a character's birthday they don't have the skill, then *poof* the next day they do...
I'm running my game as a series of vignettes. You get an adventure, which the players play. Then you get months to years of making ends meet, which is not...
... This disadvantage has occurred to me; one reason I'm still experimenting. On the other hand, Traveller skills come in discrete levels anyway, you're either...
Hi folks, Many moons ago I owned a CT game for beginners (sadly the name escapes me). Inside were at least 2 large format booklets, one containing the rules,...
Hi, I believe that you are refering to a set called 'Starter Traveller' by Marc Miller, Frank Chadwick, John Harshman and Loren Wiseman. It was first...
Hi, I am trying to find refences to the the CT experience system is in the rules. Where is it located? Thanks, ... where the ... Classic ... Classic ... ...
In a message dated 15/08/2005 06:44:58 GMT Daylight Time, hogscape@... writes: Does anyone remember the system I'm referring too? Or better still have...
Range band movement for starship combat is in the Starter Edition. I just verified that it was in that edition. It is about 4 pages long in the text book, and...
... Don't do that. It's available for sale on eBay: http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=5190742954 Purchase it there and thereby encourage...
... So buy it on eBay, photocopy the pages you want, and then turn around and resell it on eBay again. We all benefit from Classic Traveller materials...