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Messages 2444 - 2473 of 3176   Oldest  |  < Older  |  Newer >  |  Newest
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2444
Mine was the Navy .Rather it was IMPERIAL,SUBSECTOR or even PLANETARY it serve in the space navies was always my goal! Princedarkstorm...
princedarkstorm
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Sep 1, 2008
10:22 pm
2445
... Scouts all the way man, get us into places nobody else ever sees..... -- Evyn Chatham House Rule: "When a meeting, or part thereof, is held under the...
Infojunky
macdudeus
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Sep 2, 2008
1:42 am
2446
True but the NAVY rules ! Princedarkstorm ... From: Infojunky <infojunky@...> Subject: Re: [Classic-Traveller] Favorite service? To:...
Anthony Casab
princedarkstorm
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Sep 2, 2008
4:04 am
2447
Merchants - Free Trader. Down and dirty with the strip joints, pushers and scammers. Inter-planetary life doesn't get any better than this! To:...
James Davies
jesdavies
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Sep 2, 2008
10:51 am
2448
Here here! Scouts all the way.   Larry ... From: Infojunky <infojunky@...> Subject: Re: [Classic-Traveller] Favorite service? To:...
Larry Wheat
lwheatii
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Sep 2, 2008
2:20 pm
2449
Scouts are good service . Princedarkstorm ... From: Larry Wheat <lwheatii@...> Subject: Re: [Classic-Traveller] Favorite service? To:...
Anthony Casab
princedarkstorm
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Sep 2, 2008
6:09 pm
2450
Cool,On the bar scence ! Navy still rules ! Princedarkstorm ... From: James Davies <jesdavies@...> Subject: RE: [Classic-Traveller] Favorite service? ...
Anthony Casab
princedarkstorm
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Sep 2, 2008
6:12 pm
2451
Anything I need to know about the CD-rom of the Classic Traveller?  (I played GURPS Traveller before)    Thanks   Zach [Non-text portions of this message...
Z S E
drgong
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Sep 2, 2008
6:34 pm
2452
You will like it ! Princedarkstorm ... From: Z S E <drgong@...> Subject: [Classic-Traveller] Just ordered the CD... To: Classic-Traveller@yahoogroups.com...
Anthony Casab
princedarkstorm
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Sep 2, 2008
6:45 pm
2453
If the campaign is going to be more combat oriented then Marines but if just playing then it has to be the Merchants.   RAT ... From: Anthony Casab...
Rat Traveller
ratcamp33
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Sep 2, 2008
8:04 pm
2454
The cd contains PDF scanned versions of the original rules, supliments etc. The text in the PDFs is searchable. There appears to be no copy protection on the...
James Davies
jesdavies
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Sep 2, 2008
11:53 pm
2455
... Might I remind you, Scouts are the true BarMaster's,...... Scouts Brew.... Not for any weakling.... -- Evyn Chatham House Rule: "When a meeting, or part...
Infojunky
macdudeus
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Sep 3, 2008
2:54 am
2456
I have been running and developing my own little variant of Classic Traveller (mainly the character generation and combat system). A LITTLE BACKGROUND: In "MY"...
GR
thuggie.singh
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Sep 3, 2008
6:37 am
2457
I like *MARINES......* [Non-text portions of this message have been removed]...
Glenn Ritchie
thuggie.singh
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Sep 3, 2008
7:08 am
2458
I don't think CT has a skill limit - and as you observe, your system doesn't need one as it tends to be self-limiting. In Supp 1, 1001 Characters, there are a...
icosahedron152
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Sep 3, 2008
8:23 am
2459
Was there not something about the maximum skill points allowed was the character's INT? If so, I wouldn't put a limit on the max skill level, but point out...
STEPHEN BANKHEAD
stephenpaulb...
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Sep 3, 2008
11:21 am
2460
... Especially with BBQ Sauce and a jug of Scout Brew!!!!!!!...
mithgiladan
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Sep 3, 2008
11:26 am
2461
... CT limits the number of skills a character can have to their Intelligence. So you can have a max of that many skills but how many levels you can attain in...
mithgiladan
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Sep 3, 2008
11:29 am
2462
... I think I would be a bit reluctant to treat Level 4 as "Local Renown", although I accept that we are perhaps agruing semantics as opposed to answering the...
Andy Jenner G7KNA
theo_d_lite
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Sep 3, 2008
11:39 am
2463
I have always set a maximum number of total skill points, for a character, as the INT+EDU. I don't remember where I got that but its been my rule for quite a...
Bobby Mock
z21aq
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Sep 3, 2008
12:17 pm
2464
As I recall the max limit for a skill level was 5. This was to keep so balance in the game as someone with a higher level would almost never fail a test even...
Rat Traveller
ratcamp33
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Sep 3, 2008
12:21 pm
2465
... Total skill levels may not exceed Int + Edu, so THAT is the maximum level for a character with only 1 skill at maximum skill level. In other words it is...
atpollard
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Sep 3, 2008
2:04 pm
2466
... MegaTraveller -- Evyn Chatham House Rule: "When a meeting, or part thereof, is held under the Chatham House Rule, participants are free to use the...
Infojunky
macdudeus
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Sep 3, 2008
3:05 pm
2467
I never did a skill level max. Princedarkstorm ... From: icosahedron152 <icosahedron152@...> Subject: [Classic-Traveller] Re: A rules Question: What is...
Anthony Casab
princedarkstorm
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Sep 3, 2008
6:45 pm
2468
The marines are great . Anyone see the old bounty hunter service from DIFFERANT WORLDS ? Princedarkstorm ... From: Glenn Ritchie <opencirclehypnosis@...>...
Anthony Casab
princedarkstorm
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Sep 3, 2008
6:47 pm
2469
True that a rule in MegaTraveller. Princedarkstorm ... From: Infojunky <infojunky@...> Subject: Re: [Classic-Traveller] A rules Question: What is the...
Anthony Casab
princedarkstorm
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Sep 3, 2008
6:58 pm
2470
I've always played the INT+EDU rule, and it wasn't from MegaTrav - it was from page 29 of my copy of The Traveller Book (1982 by Marc W Miller) under the...
Jake Collins
jake.collins
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Sep 3, 2008
7:40 pm
2471
I couldn't remember where it came from, but I have only used it one time, IIRC. I think its a good rule of thumb wherever it came from. :) ... -- Bobby ...
Bobby Mock
z21aq
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Sep 3, 2008
7:46 pm
2472
I don't hold the renown idea as a rigid rule, it's more of a Referee's guide - and yes, renown would depend on more variables than just skill - it's very...
icosahedron152
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Sep 4, 2008
7:58 am
2473
... I had forgotton the INT+EDU rule. We never used in my group essentially because we felt it was too restrictive, a person with INT=7 and EDU=7 (i.e....
Andy Jenner G7KNA
theo_d_lite
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Sep 4, 2008
8:15 am
Messages 2444 - 2473 of 3176   Oldest  |  < Older  |  Newer >  |  Newest
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