I am about to run my first CT game in over twenty years, and I had some combat-related questions. I understand there is no `right' way to address these points;...
Doyle Tavener wrote: Hi Doyle, ... From page 31 of LLB 1: "Because all attacks (shots, blows, and swings) are made simultaneously, all members of the attacking...
Well, here's my $0.02... Andy ... I generally run it that way. If I'm feeling kind, I let the PCs' side go first; I've always got more NPCs if I need 'em. In a...
Well, I haven't used Book 1 combat since the 70s. I never liked it. Before Azhanti High Lightning's system (also Striker), I used a modified version of Boot...
Doyle, A couple of thoughts about your post: * About the initiative, I usually have the pc's roll a d6 and add tactics skill * The weapons, armor and...
... I am about to run my first CT game in over twenty years, and I had some combat-related questions. - Good for You!!! Where are you running from? (just...
... I think this is one of the ways Traveller's age shows. Combat isnt actually specified as simultaneous, but you could take that approach. But it seems that...
... That's it! Thanks! That's the traveller I like best too! _________________________________________________________________ Help yourself to FREE treats...
Michael Taylor wrote: About 2 years ago on the Citizens Of The Imperium (COTI) forums there was a long discussion of a "small ship" setting. The basic idea was...
I have an idea for a campaign, created during a very boring physics lesson: Generate Traveller characters as normal (using only books 1-3, for simplicity)....
... I absolutely LOVE this idea! It's a perfect way to do Traveller! It's the way it *should* have been done! Did anyone ever put together a 'final' outline of...
In the Book 0, mention is made of playing without a GM. How,exactly does this work, as it would solve my biggest problem (I want to play, but no one else is...
For many years we have allowed the dice to dictate how our character were made and what skill we would acquire through the generation process but with some...
While you cannot really "Roll Play" as such...since there is no one to bounce off of, personality wise, you can create and explore new subsectors using the...
I personally like the following variation: 1) Roll 12d6 and group them into pairs as you wish for STR, DEX, END, INT, EDU, SOC (sometimes I roll 15d6 and throw...
If you have access to some of the adventures, and you have a group that wants to play, you can take turns running the groups adversaries and doing any opposing...
... It sounds like you have a group (not solo) but no one wants to do the GM job? Why not?? I love GMing, I find it more fun than playing (perhaps it's the...
... prefer? ... beginning ... and ... Depends on the situation. It also depends how often you do CharGen. My group has been using the same PCs for over two...
Well so far it sounds like random generation... Usually I do this as well but when my group plays CT the campaigns are a bit short 2-6 months then we play a...
... From your email, I decided to try out the old game as a solitary adventure, as Marc Miller suggested you could do. My intention was to generate a...
... Victor, I remember doing this a LOT back in the day. :) It was fun then, it would be fun now, too! In fact, it's something I just might do using the...
... Short Answer: Point-based. Long answer: I actually like and always use some kind of random background generator similar to the origional Traveller rules....
Most of my players prefer random generation with dice, though a couple just give me character concepts and ask me to generate PCs to fit. I did experiment with...
Between the world generation, trading, ship encounter and ship combat rules you can run a GM-less solo game. I used to do that to generate backgrounds and...
... vacation ... something ... volunteers ... This Mythic GM Emulator looks interesting. At under 4GBP, I might buy it and check it out anyway, but can someone...