Lots to report in this (crossposted with love) update: Events are up on the website and beginning to fill. Don't hang about wondering if Convention staff will...
On p. 50-51 in Book 4 Mercenary the Range & Weapons Matrix sometimes have 2 numbers in one entry seperated by a slash (/). For example, on the Weapon Matrix...
Hello All, Quick clarification question. Is the following correct? #1: John hits Bob with a shot from a Body Pistol. John rolls 3 damage dice getting 4, 3,...
Took me a while to remember were the reference for this section was: page 31 under full automatic fire. ex: semi-auto fire mod / auto fire mod Bobby ... on...
Sounds right to me Steve. Also remember the chart on b1p45 under the weapons table. if Bob has an average DEX of 7, then the 6 hits may reduce his ability to...
I vaguely remember somewhere that direct fire weapons were limited to a max of 3D (except for shotguns at 4D). This would mean that the laser would roll 5D...
... damage ... randomly ... again ... combination) ... 6 ... only 6 ... The wounds system has me confusedelded as well. How do I determine which stat to take...
You take it randomly (on a d6 1-2=STR, 3-4=DEX, 5-6=END) for the FIRST wound ONLY. After the first wound, any more hits are distributed by the player...
... The first point is from T4, IIRC. In CT you took the whole 5D of damage. In Mercenary, various other weapons did 4D (snub pistols and gauss rifles for two)...
By not getting hit, mainly. :) The average Joe stands a good chance of going unconscious after one 2D hit. A 3D first hit usually gives 10-11 damage points,...
... Well, as I read (and remember) the rules. The technique for the first "hit" in a combat was choose a Stat at random (I always do 1,2=Str; 3,4=Dex; 5,6=End)...
While we're on combat... The one thing that has always bugged me about CT is the range and armour matrices. Do people use them as is, or is there some clever...
... have to, ... Wear ... armour or ... Just like real life, then. :) You only think you ought to survive combat because you've watched too much TV! ;)...
I use the striker rules for armor and weapons. Each armor (and cover for that matter) has a different armor value. Each weapon has a different penetration...
I absolutely LOVE the AHL system. I haven't found it to be all that much more deadly than the original CT system - which I didn't like from first blush - and,...
I am not familiar with AHL...tell me what the acronym stands for, I might want to check it out. Thanks, -Glenn ... [Non-text portions of this message have...
I'm looking for some copies of old Traveller magazine articles... From the following magazines/fanzines: Alien Star Between Worlds Different Worlds Gryphon ...
AHL is Azhanti High Lightning, a stand-alone boardgame where the players adventure on a huge a ... butt ... ship. The combat system has an action point system...
... It sounds very interesting! Yes, I'd like to see a copy of what you've worked up. Hey! Why don't you put the PDF in this group's File section? That way ...
Greets, I've had a serious itch to play some variation of Traveller lately... to the point that I have my tote of books out - been reading, researching, ...
This does sound interesting. I've wanted to try out Snapshot/AHL since I first heard of it in 198x, but I've only recently acquired a copy, courtesy of the CT...
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the Classic-Traveller group. File : /CT...
Classic-Traveller@yah...
Sep 20, 2007 1:44 pm
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... Andy - Indeed, I use the Striker system. I've uploaded the AHL chart and some of my additions. I haven't included my system for converting real-world...
... Hi Wayne! You didn't tell us were you lived...it's possible that some of us might be in your neighborhood, not likely, but possible. :) A place that all of...