The ClanWar-L FAQ (v3.6) Updated 06/30/2004 ======================== This is the Frequently Asked Questions List for ClanWar-L@yahoogroups.com. Questions about...
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Nov 2, 2004 5:05 am
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Howdy, Shuriken of Serpents states: "Ranged: 8" close. Destroy the Shuriken of Serpents. Roll five Attack dice. No modifiers are applied to this attack. This...
Short notice but we only confirmed we'd run with it ourselves a few days ago. Weekend of Clan War gaming at: Clifton Road Games 16 Clifton Road Exeter EX1 2BR ...
... Howdy yourself :) ... That last line should be in a kiso, but such is life :) ... You forgot: Kiso: If leading or associating with a unit equipped with...
No, the bow says one additional attack die and the SoS has zero attack dice. I guess you would get to roll one attack dice with all the normal modifiers and...
I would say that is correct. Jason ... _________________________________________________________________ Get ready for school! Find articles, homework help and...
... Get me the information as soon as possible, and I will add it to ClanWar.com ... Kuni Tetsu Clan War rules guy Moderator of ClanWar-l "Another urban myth...
... attack dice. ... description. ... normal ... attack was. ... Don't worry Tetsu-sama, he has been straightened out. ;) It does bring up a few strange...
Do the penalties for being flanked on multiple sides stack? i.e.-If my unit is engaged on one side, I have a -1 to all rolls. If the unit is then engaged on...
... The Basic Rule, page 82. When a unit is engaged on the flank (side or rear), the unit suffers a penality to all rolls until it is no longer engaged on the...
... they ... rolls. If ... We actually had a very long discussion on this topic, which crossed several mailing lists, circa Fall of 2000 and it was decided...
Dispite the ruling on this one, I personally would treat this as if they do stack unless good reason is given why not. It would scare the hell outta me if...
... From the Errata and Rulings on ClanWar.com: "Flank Attacks If a single unit engages an enemy on multiple sides, as is possible with a skirmish unit, the...
... I no longer call the block formation silly. Our local Crab player uses it frequently, and it is a royal pain to break. Flanking is a huge part of the ...
... Well I *did* see that part about skirmishers in the errata. ;) My question was about a single unit engaged by multiple units on multiple sides. The rules...
If I was surrounded I don't think I'd break; there wouldn't be anyplace to run to, so why break and run. Bayushi Kisada If you are actually engaged by multiple...
This is what is technically referred to as 'FUBAR'. :-] I've asked this previously (GenCon 2001) and the answer was "Yes they stack". This can get ugly...
... It is very unlikely that you are completely surrounded, especially if the enemy commanders are smart. Sun Tzu talks about the fact that you always want to...
... That's a great point. Hell, maybe morale should be lowest on 3 sides and a BONUS once the 4th is flanked. Daidoji Dave __________________________________ ...
Glad no one called me on my example, since the ignoring morale tests for the KWH is an ability and therefore turns off when flanked. :O My questions of the...
... It is very unlikely that you are completely surrounded, especially if the enemy commanders are smart. Sun Tzu talks about the fact that you always want to...
... possible with a ... target unit ... all rolls ... be ... Kuni, When was this ruling made? And why can't I find it in the errata? I would argue that...
... It was in C2A. It is in the text, under the section on Skirmishers. It is actually fairly obscure, so I will apologize for my meant-to-be-funny finger...
... creates it. ... contacted by an ... So, does this mean Flanking is not an effect either? The reason I ask is for the Air Dragon's "Kiso: The Air Dragon's ...
Now for an another flanking question what happens when a unit is flanked on a side and in the rear and is attacked in the front? [Non-text portions of this...
... creates it. ... contacted by an ... Humm.. Page 10 - Effect is an overall term that addresses all actions generated during a battle that impact play in any...