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Messages 24912 - 24941 of 26389   Oldest  |  < Older  |  Newer >  |  Newest
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24912
Happy Birthday :)...
Shari
shari12152004
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Mar 1, 2009
10:23 pm
24913
Happy Birthday Jeff...
vulcanstev
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Mar 1, 2009
10:34 pm
24914
I promised a summary of my group's first foray into 4th edition D&D. So here it is. This is identical to the report posted on Fans for Christ, so if you read...
Bryan Ray
bryanray73
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Mar 2, 2009
5:29 am
24915
I am currently hosting a campaign set in the Stargate universe for the open game night at our local youth center. Here's the link for the report on Friday's...
vulcanstev
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Mar 2, 2009
6:06 am
24916
Reminder from: Christian_Gamers_Guild Yahoo! Group http://groups.yahoo.com/group/Christian_Gamers_Guild/cal Prayer List Reminder Tuesday March 3, 2009 8:00 pm...
Christian_Gamers_Guil...
Send Email
Mar 4, 2009
12:50 am
24917
This may be interesting to fantasy gamers, bible students, and connosseurs of the weird and unusual: ...
gm@...
maharvey67
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Mar 4, 2009
11:31 pm
24918
*Designers: Christian Fiore and Knut Happel* *Publisher: Gold Sieber Spiele* *2 – 6 Players, 1 hour* *Review by: Greg J. Schloesser* Venice is...
Greg J. Schloesser
gregschloesser
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Mar 5, 2009
3:19 pm
24919
The forum posts have been coming a little slow recently, so let's see if I can get something started. I got a chance to look over the latest 4e D&D release,...
Justin Berg
bergj89
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Mar 6, 2009
3:07 am
24920
... That's always been the best argument I've heard against role-playing games; the amount of time it requires (particularly if you DM) which could be devoted...
Kerry Jordan
kandidkerry
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Mar 6, 2009
1:39 pm
24921
Hi everyone. This might only be of interest to Australian readers for reasons that will become apparent below. I have a large box of supplements, magazines etc...
Shayne Power
p0werb0ys
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Mar 7, 2009
5:01 am
24922
Shayne, I couldn't take all of it (not shipping to the US) but I would like the Traveller (hard cover?) and the 1st Ed. stuff, especially Realms of Horror. ......
Bert Knabe
bknabe
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Mar 7, 2009
8:13 am
24923
It wasn't my intention to do it this way, but as you can see, I've had some requests for bits of my stuff. I've posted a list on my web page and I'll try to...
p0werb0ys
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Mar 7, 2009
8:52 am
24924
I'm really lured by the beauty of the Alpha Omega RPG by Mind Storm Labs and was wondering if anyone in the Columbus, OHIO area is playing it or interested? ...
Bryan K. Borgman
baileyrecords
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Mar 7, 2009
5:34 pm
24925
My group recently started something new and AO was something we looked at. It does look very slick, and the idea of trying something totally new and futuristic...
Bill Wiltfong
bihlbo
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Mar 7, 2009
6:27 pm
24926
Doing demo or playtest work sounds great, though I always seem to miss the application dates for such programs. Also, I'm mostly a stranger at the local...
bergj89
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Mar 8, 2009
3:40 am
24927
-- Hank Harwell, IOR #43 Brother Cleireac of Inisliath (SCA) Website: <http://cleireac.infinitehosting.net/adventurestreet.html> LiveJournal:...
Hank Harwell
inisliath
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Mar 8, 2009
5:30 am
24928
Hannk, if you had intended there to be an attachment on that post, please remember that the list does not pass files as attachments. You may upload anything...
Bryan Ray
bryanray73
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Mar 8, 2009
1:44 pm
24929
I assumed that the link was where the file was, but in retrospect, maybe not. Anyway the server timed out repeatedly at the link....
Eric VanDenhende
ericvandenhende
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Mar 8, 2009
1:58 pm
24930
Actually, this was a mistake post. As the penguins in Madagascar say, "You didn't see anything..." Sorry for the confusion. Carry on. On Sun, Mar 8, 2009 at...
Hank Harwell
inisliath
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Mar 8, 2009
2:17 pm
24931
Thanks for everyone's interest. Everything's now been spoken for....
p0werb0ys
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Mar 9, 2009
11:36 am
24932
About a month ago, I asked for advice on how to recreate a very dark environment, where the PCs expected to fight. I recently ran the game in question, using...
Michael Garcia
fratermax
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Mar 9, 2009
5:00 pm
24933
This is a very practical post Michael. You talk about things I doubt many of us have considered! -Morris...
mwsasser
logical2link
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Mar 9, 2009
5:04 pm
24934
In my experience, setting the mood is what makes the scene 'awesome' to the players. Mileage may very, as some gamers are more mechanic driven, others story...
Matt Schillinger
lomythica
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Mar 9, 2009
9:00 pm
24935
I'm thinking you might be selling yourself short actually. One of my fondest gaming memories involved a dark room, a reading lamp for the gm, and an absolute...
S.M. Kelley
s_mi_kelley
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Mar 9, 2009
9:18 pm
24936
Shawn, Sounds like a cool game. I was always hesitant to separate the players because some of the most boring games I've played featured a DM that encourraged...
Michael Garcia
fratermax
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Mar 9, 2009
11:01 pm
24937
Matt, I guess I need to be more clear in my own assessment of things. My goal is player enjoyment. My tweaking of game mechanics is only done to ensure...
Michael Garcia
fratermax
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Mar 9, 2009
11:24 pm
24938
Yeah. I would despise that as well. Once a player is out of action, I do all I can to get them back into it. People don't play in my games so they can sit...
S.M. Kelley
s_mi_kelley
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Mar 9, 2009
11:27 pm
24939
You're correct in that mood is a huge factor in players' enjoyment. My players still rave about a session I did a year or two ago where the superheroes were...
Doug Taylor
dougred4
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Mar 10, 2009
12:57 am
24940
When things have tended to slow down like this I switch to "turbo mode". We play V&V (Villians and Vigilantes) and the game system allows players to "save"...
Doug Taylor
dougred4
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Mar 10, 2009
1:03 am
24941
Mike, How did you handle the players who got seperated from each other? Did you make them go to another room to wait while you resolved a bit of the action? ...
Eric VanDenhende
ericvandenhende
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Mar 10, 2009
2:11 am
Messages 24912 - 24941 of 26389   Oldest  |  < Older  |  Newer >  |  Newest
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