... good ... ==== Exactly why I think UKR should be hit. Work your way to that ftr, and most certainly the tanks. Killing WRuss also important, cause it's a ...
... Ok, but if you are interested in a strong counterpunch it would maybe be better to place the bid just behind the lines, like someone said before, for ex....
... we did come to a rough consensus. ==== I'm cusious as to what it was. As the person who put forth the proposal here first. (Although I'm sure others aslo...
... I don't mind losing the Caucasus on Germany's first turn. I usually end up with four USSR infantry there. To take Caucasus on G1, Germany either has to...
Right, that's what I'm saying. If you don't attack all three territories you can take W.RUS + BELO or UKR without to much risk ALSO if the German player put...
Ok so I was thinking about this whole 3-way attack again. The numbers change a bit depending on what is your bottom line and how you conduct the attack. I...
... Right! Caucasus can be set as a dead zone by Russia at the early stage! And I think Germany will not do a great bargain in rushing into it so early. But...
Very very good post WSC150! Thanks! I cannot agree more on your analysis. Well done. And you put only 1inf as a bid variable, imagine if someone put more than...
You do have to realize you will see plenty, almost half games where that does not happen though, and that for every time you get a sweeeet outcome with massive...
Howdy. Well, MightyAirforce and I went down to Columbus to throw some dice and we did just that. We made it to the finals, but we were unable to overcome the...
... ==== That may be so, but I much prefer a strategy that takes UKR round1 and says let the Germans fight to take their own teritory back & Up money as...
This is a response to a long post. Hope I make this good enough that the mods let it pass... ... ==== Those aren't the only numbers to consider. Also calculate...
... is ... This seems to be the crux of your argument. My question is: How will you wind up swamped by a 3-way attacker on average dice? I think you will be...
Whoops one more thing, Otherdas. You make mention of letting loose the 800 pound German gorrilla and conceding the game on R1 with a 2- way attack. I say a...
I would like to add one other thing Otherdas: You are inconsistent in analyzing your bottom lines for battles. You say that killing 2 inf in Belo and...
Hey folks. Here is some more raw data. It comes from Greg Smorey and our own observations: From Greg directly: 12 Axis wins 11 Allies wins Ave. Bid = 6.2 IPC...
Hey, I was there, and I don't remember anyone getting the Allies plus a bid. I am guessing the data represents that in 16 of 23 games there was a non-zero bid...
Ok, so this is an old puzzle, but I just read them today. My answer, like others, is: hit Okinawa with 3f 1b, but I'll explain how to do it. Japanese buy:...
... So, I do have a comment regarding this post. I am assuming CrazyStraw this is you. Again, I appreciate the kind words on our victory. But in this...
... Gents, That is the information that was put down on the cards. It could have been wrong but I did not go around and ask about every single game... And...
... Also, here are some more pics, thanks to Yoper of some great Tournament action... http://www.geocities.com/headlesshorseman2/Origins.html Peace, GS:)...
... Gents, I have posted this twice, so, in case you missed on the other Origins thread, for more Origins pics of some great tournament action...go to: ...
... <headlesshorseman1@...> wrote: <<<So, in short, if you are implying that we were stalling, I do take great offense to that...>>> Nope, not implying a stall...
... Very good! You've hit the nail on the head. I see that we need an answer sheet added for Puzzles 9 & 10. When I have a spare moment (as I have flagrantly...
... Personally, I think differently. I believe that the Allied game is very straightforward and simple, while the Axis game requires constant calculation of...
What is your source for these numbers - AACalc shows a 3% win rate for the defender, and the one at http://www.wargamersclub.org/AHAA/dicesim.jsp shows about a...