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Messages 1048 - 1077 of 2364   Oldest  |  < Older  |  Newer >  |  Newest
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1048
... good ... ==== Exactly why I think UKR should be hit. Work your way to that ftr, and most certainly the tanks. Killing WRuss also important, cause it's a ...
otherdas
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Jul 2, 2006
11:53 pm
1049
... Ok, but if you are interested in a strong counterpunch it would maybe be better to place the bid just behind the lines, like someone said before, for ex....
Scipio
axisalliessc...
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Jul 2, 2006
11:59 pm
1050
Greetings James, Have a look at posts 813 & 823 by mightyairforce for the R1 Wr/Belo/Ukr attack....
cdassak
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Jul 3, 2006
12:00 am
1051
... we did come to a rough consensus. ==== I'm cusious as to what it was. As the person who put forth the proposal here first. (Although I'm sure others aslo...
otherdas
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Jul 3, 2006
12:02 am
1052
... I don't mind losing the Caucasus on Germany's first turn. I usually end up with four USSR infantry there. To take Caucasus on G1, Germany either has to...
James Lee
newpaintbrush
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Jul 3, 2006
12:05 am
1053
Right, that's what I'm saying. If you don't attack all three territories you can take W.RUS + BELO or UKR without to much risk ALSO if the German player put...
Scipio
axisalliessc...
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Jul 3, 2006
12:08 am
1054
Ok so I was thinking about this whole 3-way attack again. The numbers change a bit depending on what is your bottom line and how you conduct the attack. I...
wsc150
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Jul 3, 2006
1:46 am
1055
... Right! Caucasus can be set as a dead zone by Russia at the early stage! And I think Germany will not do a great bargain in rushing into it so early. But...
Scipio
axisalliessc...
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Jul 3, 2006
2:15 pm
1056
Very very good post WSC150! Thanks! I cannot agree more on your analysis. Well done. And you put only 1inf as a bid variable, imagine if someone put more than...
Scipio
axisalliessc...
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Jul 3, 2006
2:16 pm
1057
You do have to realize you will see plenty, almost half games where that does not happen though, and that for every time you get a sweeeet outcome with massive...
squirecam89143
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Jul 3, 2006
4:12 pm
1058
Howdy. Well, MightyAirforce and I went down to Columbus to throw some dice and we did just that. We made it to the finals, but we were unable to overcome the...
themarvinmartian
themarvinmar...
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Jul 3, 2006
5:18 pm
1059
... dice and ... are ... you to ... we'll ... may ... have a ... fire ... Congrats of course. Squirecam...
squirecam89143
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Jul 4, 2006
2:07 am
1060
... ==== That may be so, but I much prefer a strategy that takes UKR round1 and says let the Germans fight to take their own teritory back & Up money as...
otherdas
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Jul 4, 2006
2:15 pm
1061
This is a response to a long post. Hope I make this good enough that the mods let it pass... ... ==== Those aren't the only numbers to consider. Also calculate...
otherdas
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Jul 4, 2006
2:16 pm
1062
... is ... This seems to be the crux of your argument. My question is: How will you wind up swamped by a 3-way attacker on average dice? I think you will be...
wsc150
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Jul 4, 2006
10:35 pm
1063
Whoops one more thing, Otherdas. You make mention of letting loose the 800 pound German gorrilla and conceding the game on R1 with a 2- way attack. I say a...
wsc150
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Jul 4, 2006
10:35 pm
1064
I would like to add one other thing Otherdas: You are inconsistent in analyzing your bottom lines for battles. You say that killing 2 inf in Belo and...
wsc150
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Jul 4, 2006
10:35 pm
1065
Hey folks. Here is some more raw data. It comes from Greg Smorey and our own observations: From Greg directly: 12 Axis wins 11 Allies wins Ave. Bid = 6.2 IPC...
themarvinmartian
themarvinmar...
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Jul 5, 2006
5:20 pm
1066
... wait, wait, if I understand this right, there were 7 games in which someone played the Allies AND got a bid, too???????? well, strange thing......
Scipio
axisalliessc...
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Jul 6, 2006
1:12 pm
1067
Hey, I was there, and I don't remember anyone getting the Allies plus a bid. I am guessing the data represents that in 16 of 23 games there was a non-zero bid...
mightyairforce
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Jul 7, 2006
4:03 pm
1068
FWIW, last year Yoper gave Greg/Jeff Allies +7. Squirecam...
squirecam89143
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Jul 10, 2006
12:34 pm
1069
Ok, so this is an old puzzle, but I just read them today. My answer, like others, is: hit Okinawa with 3f 1b, but I'll explain how to do it. Japanese buy:...
sjc3d
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Jul 10, 2006
12:41 pm
1070
... So, I do have a comment regarding this post. I am assuming CrazyStraw this is you. Again, I appreciate the kind words on our victory. But in this...
headlesshorseman2
headlesshors...
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Jul 10, 2006
1:17 pm
1071
... Gents, That is the information that was put down on the cards. It could have been wrong but I did not go around and ask about every single game... And...
headlesshorseman2
headlesshors...
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Jul 10, 2006
6:23 pm
1072
... Also, here are some more pics, thanks to Yoper of some great Tournament action... http://www.geocities.com/headlesshorseman2/Origins.html Peace, GS:)...
headlesshorseman2
headlesshors...
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Jul 10, 2006
6:25 pm
1073
... Gents, I have posted this twice, so, in case you missed on the other Origins thread, for more Origins pics of some great tournament action...go to: ...
headlesshorseman2
headlesshors...
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Jul 10, 2006
6:53 pm
1074
... <headlesshorseman1@...> wrote: <<<So, in short, if you are implying that we were stalling, I do take great offense to that...>>> Nope, not implying a stall...
themarvinmartian
themarvinmar...
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Jul 10, 2006
7:03 pm
1075
... Very good! You've hit the nail on the head. I see that we need an answer sheet added for Puzzles 9 & 10. When I have a spare moment (as I have flagrantly...
themarvinmartian
themarvinmar...
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Jul 10, 2006
7:32 pm
1076
... Personally, I think differently. I believe that the Allied game is very straightforward and simple, while the Axis game requires constant calculation of...
James Lee
newpaintbrush
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Jul 11, 2006
1:59 am
1077
What is your source for these numbers - AACalc shows a 3% win rate for the defender, and the one at http://www.wargamersclub.org/AHAA/dicesim.jsp shows about a...
Dan N. R.
djnrempel
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Jul 11, 2006
11:57 am
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