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Reply | Forward Message #325 of 350 |
Re: [CandC_Society] Speed of play in retro gaming

I think the meta-game also extends in a large part to the type of
adventure being written today.

I recently downloaded a lot of submission guidelines from various
adventure publishers with an eye towards doing some professional
writing. The kind of "linear" adventures we played as teens seem to be
disdained by today's publishers. More sandbox type adventures are what
they seem to want. More roleplaying opps. Less hack n' slash.

On Thu, Mar 19, 2009 at 9:10 AM, Ben Kolls <benkolls@...> wrote:
> Good discussion. I'd like to add some fuel just to keep it rolling.
>
> I certainly agree with what you're saying, I can certainly see the change in
> play style in myself, but you raised some interesting points for discussion:
>
>  - I'm seeing this slow play speed in rookie RPGers, not just old vets. When
> I was a new to the hobby, the speed was much faster, probably because of our
> age, and because we loved the combat. What's changed? Have video games
> dampened everyone's lust for wholesale imaginary slaughter?
>
>  - Raoni states: "the retro feel exists more when we use the rules then when
> we play the way we did back then, specially because more often than not,
> playing that way isn't satisfying enough now" Then why do we choose for
> retro rules? If we're not trying to emulate the game style we had back in
> the 'old days', why emulate it's rules? Seems to me you'd be trying to get
> some of the 'feel', but not all of it.
>
> Although I'm playing devil's advocate, I certainly understand what you're
> saying. After my latest experience I'm pretty sure that I'll use the system
> again, but I won't be running Keep on the Borderlands.
>
>



Thu Mar 19, 2009 7:50 pm

irkmiller1964
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Message #325 of 350 |
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Hi to anyone who is still active in this group. I've been running a lot of sessions of C&C lately, and I've come across an interesting observation. I'm...
Ben Kolls
benkolls
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Mar 19, 2009
12:26 pm

I believe there is one part of the retro feel we can't reproduce any more: we did not care much for deep roleplaying back then, we were young, we wanted...
Raoni Monteiro
r_cananeia
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Mar 19, 2009
1:01 pm

I think it is the evolution of the group. Not just your group but most groups and players who have been playing for a long time. In My current group, which has...
kruch7@...
j_elric_smith
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Mar 19, 2009
1:22 pm

I'd agree heartily here! I think we'd have a lot more encounters and combats if there wasn't so much of our time spent gabbing about Watchmen or boardgames...
Steve Zieser
stevezieser
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Mar 19, 2009
2:13 pm

I agree, and well said ken Gygax is to Gaming What Kirby was to comics Alas poor Elric I was a thousand times more evil then you WWBYD What would Brigham Young...
kruch7@...
j_elric_smith
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Mar 19, 2009
1:29 pm

Good discussion. I'd like to add some fuel just to keep it rolling. I certainly agree with what you're saying, I can certainly see the change in play style in...
Ben Kolls
benkolls
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Mar 19, 2009
2:38 pm

The rules were simpler we are more comfortable in changing things in them then in the new monster sized systems that are published and in the end, they still...
Raoni Monteiro
r_cananeia
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Mar 19, 2009
3:42 pm

The rules were simpler we are more comfortable in changing things in them then in the new monster sized systems that are published and in the end, they still...
Raoni Monteiro
r_cananeia
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Mar 19, 2009
3:43 pm

I think the meta-game also extends in a large part to the type of adventure being written today. I recently downloaded a lot of submission guidelines from...
Eric Miller
irkmiller1964
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Mar 19, 2009
9:19 pm

My two cents:   I had a similar experience when we recently played Steading of the Hill Giants with the old AD&D rules.  There wasn't much roleplay, but we...
Julian Bernick
julian_bernick
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Mar 19, 2009
2:27 pm

I too enjoy the old school feel. It has a magic too it. BUT I am alas getting much older and wiser.   Can't get my people to try the old stuff or C&C as we...
Eldrad Wolfsbane
solomanwolf777
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Mar 19, 2009
3:07 pm

Retro rules are like retro comfort food, it isn't' exactly the same, but it still brings back the good memories we have associated with it. Ken Gygax is to...
kruch7@...
j_elric_smith
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Mar 19, 2009
3:20 pm
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