Thanks for the moral support guys, its what keeps me pumping out this stuff. Having problems with the timeline and keeping it realistic and morally balanced,...
I would love to see the weapons and equiment. As far as the USA is concerned all great civilizations fall. But maybe after the 08 election this could be our...
Hopefully it's only a very alternate history - the good news is, in the novel at least, true democracy wins in the end :) Lee Barnes <Lee.Barnes@...>...
From what I understand, since I haven't downloaded the rules yet, Beamstrike concentrates on a single man per base tactical game rather than a multiple man...
... a single man per base ... system. ....................................................... hi Mike, its a 15mm system, as was Imperial Commander before it. ...
Thanks for the information. I have quite a few 28mm figs for Necromunda but wasn't sure I wanted to buy into another 28mm out of scale set of rules. At least...
I for one have looked at other 15mm rules, most are just like the 28mm rules for smaller skirmish type games. I want bigger games and that is why I like...
Sounds like good advice Wes. BTW, gonna upload the Segregation era DRAFT to the files section for comments and suggestions, especially on background and troop...
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Beamstrike_Sci-fi_Gam...
Sep 12, 2007 3:19 am
188
I have these 15mm K'kree for a long time. With the advent of Beamstrike I have a rules set to play with them. I orginally got them twenty years and I have...
... Excellent! I'd like to see integration of more of the Traveller races into Beamstrike. We may have to call them something else at some point though......
Thanks for that alien race file Lee, if we get enough extra races (come on Wes, you promised me some!)- will put them all into an 'Alien Races 2' supplement. ...
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Beamstrike_Sci-fi_Gam...
Sep 12, 2007 5:54 pm
192
Some day soon I hope. Now that summer is over I can find some time to work on this. Wes ... -- Wes. My War Game Pages- http://noelvh.googlepages.com/ ...
How close is Beam Strike to Imperial Commander. I have lost my I.C. years ago. But my local group is re-introducing I.C. How hard is it to convert to B.S.?...
I just SAW the new ERA supplement. Very nice. I live in Minnesota of the USA. I have Command Decision Moderns to choose from and will use the range from Viet...
It's similar, but the points are very different now. There's a major difference to melee combat, where instead of lasting till one side is wiped out there's...
... Strike to Imperial Commander. I have lost my I.C. ... hi Lee,I agree with Don, and would like to expand a couple of points. * The points system is pretty...
Yep its still going, bit by bit. Soon be ready, but still working on the new guns, mortar rules and other bits. Also had some interesting points from Ian...
Hi to allthe new members here, hope you all find something useful!- feel free to post pictures or even suggest rules additions/ modifications. We do need play...
Guys I had a small tank game last night using the Beamstrike rules. Two vehicles in defensive / delaying positions ambushed 4 enemy vehicles at a range of 100...
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the Beamstrike_Sci-fi_Game group. File :...
Beamstrike_Sci-fi_Gam...
Sep 26, 2007 7:12 pm
202
Thanks for that playtesting Ian,to my knowledge that sounds like the biggest playtesting of the armoured vehicle rules that has been done, cheers! I have no...
Your battle report was a very entertaining read Ian! You seem to have introduced a few new concepts to the rules there as well!: *Vehicle crews at skill levels...
... as ... and ... hull ... combat ... Neil Good point about the Soft Cover penalty, opps my screw up there, LOL. If I get time I'd like to write up the entire...
Great AAR I think different armor values for armored vehicles would dependent upon the technology of the builder. A high techno civilization would strive to...
Enter your vote today! A new poll has been created for the Beamstrike_Sci-fi_Game group: Should vehicles in beamstrike have one armour value all around, or...
Beamstrike_Sci-fi_Gam...
Sep 29, 2007 4:52 pm
207
To help us decide which way to go a poll has been created. You can vote to keep the same armour all round for vehicles if you believe this simplifies gameplay...