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Messages 179 - 208 of 1088   Oldest  |  < Older  |  Newer >  |  Newest
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179
Thanks for the moral support guys, its what keeps me pumping out this stuff. Having problems with the timeline and keeping it realistic and morally balanced,...
Neil Cooper
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Sep 3, 2007
5:11 pm
180
I would love to see the weapons and equiment. As far as the USA is concerned all great civilizations fall. But maybe after the 08 election this could be our...
Lee Barnes
leebarnes55337
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Sep 4, 2007
4:12 am
181
Hopefully it's only a very alternate history - the good news is, in the novel at least, true democracy wins in the end :) Lee Barnes <Lee.Barnes@...>...
don clarke
yangtze2000
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Sep 4, 2007
9:58 am
182
From what I understand, since I haven't downloaded the rules yet, Beamstrike concentrates on a single man per base tactical game rather than a multiple man...
Mike OBrien
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Sep 4, 2007
7:48 pm
183
... a single man per base ... system. ....................................................... hi Mike, its a 15mm system, as was Imperial Commander before it. ...
Neil Cooper
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Sep 4, 2007
9:49 pm
184
Thanks for the information. I have quite a few 28mm figs for Necromunda but wasn't sure I wanted to buy into another 28mm out of scale set of rules. At least...
Mike OBrien
lordkalvanof...
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Sep 5, 2007
10:47 pm
185
I for one have looked at other 15mm rules, most are just like the 28mm rules for smaller skirmish type games. I want bigger games and that is why I like...
Wesley Camp
noelvh2000
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Sep 6, 2007
11:54 am
186
Sounds like good advice Wes. BTW, gonna upload the Segregation era DRAFT to the files section for comments and suggestions, especially on background and troop...
Neil Cooper
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Sep 10, 2007
10:09 pm
187
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the Beamstrike_Sci-fi_Game group. File :...
Beamstrike_Sci-fi_Gam...
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Sep 12, 2007
3:19 am
188
I have these 15mm K'kree for a long time. With the advent of Beamstrike I have a rules set to play with them. I orginally got them twenty years and I have...
Lee Barnes
leebarnes55337
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Sep 12, 2007
3:24 am
189
... Excellent! I'd like to see integration of more of the Traveller races into Beamstrike. We may have to call them something else at some point though......
Don
yangtze2000
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Sep 12, 2007
6:40 am
190
Thanks for that alien race file Lee, if we get enough extra races (come on Wes, you promised me some!)- will put them all into an 'Alien Races 2' supplement. ...
Neil Cooper
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Sep 12, 2007
5:52 pm
191
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the Beamstrike_Sci-fi_Game group. File :...
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Sep 12, 2007
5:54 pm
192
Some day soon I hope. Now that summer is over I can find some time to work on this. Wes ... -- Wes. My War Game Pages- http://noelvh.googlepages.com/ ...
Wesley Camp
noelvh2000
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Sep 12, 2007
6:31 pm
193
True - and I wonder if the original Traveller races are still 'live' too? We can always change them back later :)...
Don
yangtze2000
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Sep 12, 2007
7:00 pm
194
How close is Beam Strike to Imperial Commander. I have lost my I.C. years ago. But my local group is re-introducing I.C. How hard is it to convert to B.S.?...
Lee Barnes
leebarnes55337
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Sep 13, 2007
12:30 am
195
I just SAW the new ERA supplement. Very nice. I live in Minnesota of the USA. I have Command Decision Moderns to choose from and will use the range from Viet...
Lee Barnes
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Sep 13, 2007
12:57 am
196
It's similar, but the points are very different now. There's a major difference to melee combat, where instead of lasting till one side is wiped out there's...
don clarke
yangtze2000
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Sep 13, 2007
8:54 am
197
... Strike to Imperial Commander. I have lost my I.C. ... hi Lee,I agree with Don, and would like to expand a couple of points. * The points system is pretty...
Neil Cooper
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Sep 13, 2007
6:15 pm
198
Yep its still going, bit by bit. Soon be ready, but still working on the new guns, mortar rules and other bits. Also had some interesting points from Ian...
Neil Cooper
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Sep 24, 2007
6:30 pm
199
Hi to allthe new members here, hope you all find something useful!- feel free to post pictures or even suggest rules additions/ modifications. We do need play...
Neil Cooper
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Sep 26, 2007
5:13 pm
200
Guys I had a small tank game last night using the Beamstrike rules. Two vehicles in defensive / delaying positions ambushed 4 enemy vehicles at a range of 100...
Ian
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Sep 26, 2007
7:10 pm
201
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the Beamstrike_Sci-fi_Game group. File :...
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Sep 26, 2007
7:12 pm
202
Thanks for that playtesting Ian,to my knowledge that sounds like the biggest playtesting of the armoured vehicle rules that has been done, cheers! I have no...
Neil Cooper
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Sep 26, 2007
8:22 pm
203
Your battle report was a very entertaining read Ian! You seem to have introduced a few new concepts to the rules there as well!: *Vehicle crews at skill levels...
Neil Cooper
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Sep 26, 2007
9:43 pm
204
... as ... and ... hull ... combat ... Neil Good point about the Soft Cover penalty, opps my screw up there, LOL. If I get time I'd like to write up the entire...
Ian
vulture_suc4
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Sep 26, 2007
10:03 pm
205
Great AAR I think different armor values for armored vehicles would dependent upon the technology of the builder. A high techno civilization would strive to...
Lee Barnes
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Sep 28, 2007
5:43 am
206
Enter your vote today! A new poll has been created for the Beamstrike_Sci-fi_Game group: Should vehicles in beamstrike have one armour value all around, or...
Beamstrike_Sci-fi_Gam...
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Sep 29, 2007
4:52 pm
207
To help us decide which way to go a poll has been created. You can vote to keep the same armour all round for vehicles if you believe this simplifies gameplay...
Neil Cooper
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Sep 29, 2007
4:54 pm
208
A few pics of my SF figures are up here: http://agentbrown.pbwiki.com/15mm+Science+Fiction More to be added soon....
shaunjulie2000
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Sep 30, 2007
6:35 am
Messages 179 - 208 of 1088   Oldest  |  < Older  |  Newer >  |  Newest
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