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Been tossing out ideas in my head again. Came up with a doozy.
SRMA has been barred/disbanded do to a major scandle, forcing COMSTAR
to resort to Mercenary Contracts. And if your able to get all 10
contracts out in play and in your control - you win.(buying up all
the competition so to speak)
Comstar Payday
6 x Mongoose
5 x Thorn
5 x Hermes (HER-1S)
4 x Lancelot
4 x Highlander (HGN-732)
1 x Rhonda's Highlander
25 - units
7 x Assembly
4 x Logistics
6 x Politics
2 x Black Market Connections
2 x Warfunds
2 x Think Tank
1 x Munitions
1 x Tactics
25 - resource
1 x Mercenary Contract 0+6P "+2att, +1arm"
1 x Contract with Northwind Highlanders 1+6P "+2att, +3arm"
(If contract is scrapped, restock instead)
1 x Contract with Eridani Light Horse 1+6P "+2att, +5arm"
1 x Contract with Gray Death Legion 1+6P "+3att, +2arm"
1 x Contract with Black Thorns 2+6P "roll two dice"
1 x Contract with Hansen's Roughriders 5+6P
(Play a Unit card in your hand)
1 x Contract with Kell Hounds 3+6P "+3att, +4arm"
1 x Contract with Snord's Irregulars 3+6P "+2att, +3arm"
(If unit is scrapped, place on top of stockpile)
1 x Contract with Wolf's Dragoons 5+6P "+4att, +4arm"
1 x Contract with 21st Centauri Lancers 2+6P
(Reduce the armor of each opposing Unit to 0)
10 - contracts
This has not been play tested, so not real sure about sideboard.
Would consider:
6 x Extra Armor Plating - (to "prevent" damage, possibly saving a
contract or two. may cause opponent to totally commitment all damage
to a single unit or possibly making them redirect to a different less
protected unit?)
1 x Rhonda Snord - Just because.
1 x Rookie Pilot - Fits the resource pool. Less attack = less damage
delt...
Idea with the side board would be to play as is, toss in EAP to
replace cards that don't get played in regular match play.
Reconstruct deck accordingly and make up a new and possibly more
diverse side board.
Enjoy - pirateware
"Want some RYE, O'course ya do...."
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