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question on space mines   Message List  
Reply | Forward Message #179 of 179 | Next >
Re: question on space mines

hum, thanks!
i shall try that.

--- In BattleSpace@yahoogroups.com, Grimzod <grimzod@y...> wrote:
>
> Hmmm.
>
> Use a missile. Program it to wait for a ship to enter
> its area, assuming its using a passive sensor system
> to detect ships nearby, that meets the criteria for
> attack. Then roll for an attack assumign its a Green
> crew that fired the missile. Simple, requires no new
> rules. there are other ways. Make them pay double
> for the missile (you need to jam a throw away computer
> and program in there, thats the extra cost).
>
> simple.
>
> Dumb mines (no target sensing, discrimination or
> ability to move to their target) are a real bad
> mistake and have near zero ability to attack their
> targets before they are detected and pose a hazard to
> civilian and your military traffic near the jump point
> or in orbit.
>
> g'luck
>
> grimzod
>
>
> --- Frank Lordi <diamondshark@h...> wrote:
>
> > have there ever been official rules for space mines?
> > i've never seen any
> > but was wondering if they existed, or if the creater
> > of Bspace would share
> > his thoughts on how best to make them work. :)
> >
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Tue Jan 3, 2006 5:41 am

timber_wolf899
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Message #179 of 179 | Next >
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have there ever been official rules for space mines? i've never seen any but was wondering if they existed, or if the creater of Bspace would share his...
Frank Lordi
timber_wolf899
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Dec 1, 2005
9:56 am

Hmmm. Use a missile. Program it to wait for a ship to enter its area, assuming its using a passive sensor system to detect ships nearby, that meets the...
grimzod
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Dec 29, 2005
9:48 pm

hum, thanks! i shall try that....
Frank
timber_wolf899
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Jan 3, 2006
8:22 am
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