im useing micro machines for my ships , so the hex map i use has 1.5 inch hexes ok , its gonna be a while before i can post pics of anything im working on ,...
Hey gang! Newbie here! I found out about this game at RPGNow while perusing sci-fi stuff. Like a good little geek, I headed over to BoardGameGeek.com and...
It's more than just the 1st expansion. All the early products had real Trek imagery. However, the Trek license holders weren't happy about it, and thus they...
Just got through perusing the old messages and found this post. This is a very important post since most of the links I've found for the game still point to...
http://0onegames.com/catalog/index.php?cPath=30 This is where all the BAP games live now, since being bought out by Zero One games. I have seen no progress on...
Hi Folks, I'm here to tell you that the rule revision is almost complete and the deluxe version is being worked on. We don't have a release date yet but we aim...
Mario, that's great news!! 1.) What about revisiting the disintegrator? It seems a bit out of line with lasers. Perhaps increased range, but decreased damage...
The one thing I would like to see added is a scenario/ campaign feature. Instead of a "last man standing" shoot out, I'd like to see specific goals for an...
This is fantastic news!! Things I would love to see: 1)Carriers, Fighters, and Missles added 2) scenario generator via dice roles 3) campaign rules 4) full...
I was thinking of making this less random and more SFB like, please post away with home rules/variants to accomplish this idea. Make the dice more of...
Greetings, all! I stumbled across "Starfight" on RPGNow.com, and was intrigued enough to pick up the base set plus Supplements 3, 5 and 6. Haven't had a chance...
Standard Beam Weapon ( ) :the standard weapon found on the ships denoted with a blank weapon box , IE the weapon box has no letter or name designation in it ....
Unless otherwise noted in equipment descriptions all equipment must be assigned at least one die of energy in order to use that piece of equipment . Unless...
Shuttles Shuttles are treated like regular ships in regards to energy dice , except as noted below . Shields . You will notice the ship control sheet lacks...
Fighter Squadrons Ships section on their control sheet marked fighter squadrons begin the game with a number of fighter squadrons as marked on their control...
Installations Installations come in a variety of shapes and sizes . Installations are considered blocking in regards to LOS . The base size of installations...
Planets Planets can act as more than just blocking terrain elements . To use planets as scenario elements use an installation control card . The planet...
Star Fight turn Sequence 1 Roll energy dice : Roll the energy dice and assign any scanner dice if applicable 2 Scanner phase : Players with active scanners...
RAMMING RULES Ships that have been reduced to ¼ of their starting dice , rounded up , may ram other ships . To do so the ship must assign energy dice and have...
Dreadnoughts Dreadnoughts are stronger than ordinary ships , they are considered at least equal to 1 ½ to 2 ships . The actual final value is more dependant...
ok , the biggest drawback to battle ships is that they become a no win game when you are down to 2 of them , the damage control makes it too hard to kill them...
i will post jpegs of all the blank sheets that go with all the new ship and instalations rules i mention in the following rules add ons . some rules are for...
of the ship sheets we are useing in the file section . 2 of my files wont upload so i will keep working on them till i get them to . they arent as pretty as i...
Hello, I stumbled across StarFight looking for a mini-starship combat game to play with my son (he's 6). So far, things are going pretty well, he's managed to...