Greetings to all! I'm pleased to announce that the new expansion pack for the STARFIGHT game is now available. The Death Cube awaits you! Have Fun! ... Mario...
I just recently got the game and the issue of the initiative system stood out for me too. I don't yet have enough experience to say that it needs change, but...
I put up picks of the star map I am working on with micro machine star trek minis on it... take a look... about two hours labor and 10 bucks for felt and...
any drawing program that does polygons... set for six sides and make a hex the size you want... copy it and then paste a bunch, fill up a page with them....
Star Fight meets BattleTech Hank and I played a game this weekend where we rolled our power die, allocated, and then rolled init to see who moved first, then...
Could we do a Mech-based game using the StarFight engine but instead of rolling die for heat sinks or armour make those D6 static and count them down when...
I'm hesitant to do ploted movement as this only complicates what is supposed to be a beer&pretzels game. Randwulf and I used the Battletech init system as it...
Plotted movement is more suited to sail and sea games, as they tend to be a bit long winded... We have played with simular systems to Starfight, and many of ...
Since from reading here it seems that the 'missile' weapon type was created before the BAP torpedo expansion, am I correct in thinking that the ships in the...
... created before the BAP torpedo expansion, am I correct in thinking that the ships in the shipyard with missile weapons should be superseded with torpedo...
We played last night with expansion #1, disintegrators. I have to say I agree with a previous poster that the 12+weapon dice range is way, way too powerful....
Hey. Just as a thought, three of the more popular/widely played Space games all use plotted movement (Full Thrust, Starmada and recently released 'A Sky Full...
... Also, a lot of ship-to-ship combat games use point systems to calculate ship/fleet costs, in order to aid scenario development and impromptu games. Has...
This is currently untested, as I haven't had a chance to play Starfight yesterday or today, but I've been playing with this alternative, simultaneous play...
I've worked up a spreadsheet comparing damage v. range for 1, 2, and 3-dice lasers and disintegrators. the results are pretty stark, IMHO. I'd like to post it...
Howdy y'all! Randwulf and I have been doing a lot of rule tweeking and playtesting. Here is some of what we have come up with: Disruptors (disintegrators) use...
... Mmm, this is not true, since you must roll a die on the "O" range. from 2 to 6 with a T6 you penetrate a maximized shield. Furthermore, you can fire more...
... Good points both; I clearly misread those rules. I'll retract that paragraph but I believe my analysis of disintegrators still stands. -- Cerebus...
Bought basic set a couple days ago, played tonight... Some thoughts occurred to me. The most profound was that the die discarded should equal or exceed the...
... When your ship takes a hit, it loses ONE die, regardless of damage penetrating the shield. You can eliminate a die from the expended dice pool, if any. ......
This game certainly seems to attract a lot of SFB vetrans who are tired of waiting for ADB to finally publish the promised simplified game (Federation...
... I can count on one hand the number of times I've played SFB. The last time I played, the small fleet encounter we ran (three players, a dozen ships)...
I got majorly turned off of sfb mainly by the incremental turns... 10 seconds of combat takes an hour plus to play between two ships.... ugh... ... are ... ...
I do like the concept of keeping a die if you want to, but not be able to move it... how ever if you move or shoot you used that energy and must reroll...
The more I play Starfight, the more I want to build more interesting scenarios than the 'place maps, choose ship, kill' model. While simple & satisfying in...
... Well... since you asked it... ;) Next expansion will be another set of ships, this time featuring proton torpedoes and cloaking devices, it should be out...