============================================ = The AutoREALM Frequently Asked Questions = ============================================ Last modification:...
3991
Michael J. Pedersen
pedermj2002
Jan 4, 2006 6:00 am
Hiya folks. Some of you will undoubtedly remember my mentioning a server upgrade that was to take place this past November. Suffice to say that the upgrade did...
3992
warlord_nabron
Jan 9, 2006 1:25 am
Am having trouble getting 12 hexes per inch. I've done it before, but have used all the sheets I printed at that time, and can't figure out why I'm having the...
3993
jayalbrech
Jan 10, 2006 7:18 pm
Hey everyone. I have been using AutoRealm the last couple of weeks and am really enjoying it. Have been teaching myself to the software while working on a map...
3994
Andy Gryc
andygryc
Jan 11, 2006 4:07 am
Just a note: if you google for "AutoREALM review", you'll find a couple on RPGNet, but they're both really old. Like from the days when it was still shareware...
3995
Andy Gryc
andygryc
Jan 11, 2006 4:14 am
You may want to try setting the grid settings to 12 hexes on a completely blank new map when you first load the program. Although I don't know if it's...
3996
J Albrech
jayalbrech
Jan 12, 2006 7:15 am
Thanks Andy, I will check that out. Sounds like you're fairly versed yourself. Any way that one could convince you to write the review? JA Andy Gryc...
3997
Andy Gryc
andygryc
Jan 12, 2006 12:30 pm
No--it'd be too biased. Although I'm not responsible for what's being done in development now, I wrote all the original code and contributed it to open...
3998
Bill Morgan
wcm3bill
Jan 12, 2006 2:19 pm
I've used AutoRealm for several years. I also employ CC2, NBOS Fractal Mapper, Dungeoncrafter, and Arr-Keelan39;s hex mapper. In fact, I've scoured the net for...
3999
J Albrech
jayalbrech
Jan 14, 2006 3:02 pm
Hey Bill! Sounds like you're the guy. I know a lot of folks are really looking for good mapping programs. The length of your article is totally up to you and...
4000
Karelzarath
Jan 14, 2006 7:31 pm
So, how goes the good fight? News on the port has been sparse, so any update would be cool, even if it's just "We're X% of the way."...
4001
Rick
black_knight_5k
Jan 14, 2006 10:46 pm
Hey guys, I've just started using autoREALM and I would like to know how you can get the grid to lay over your layers. I need a grid to help me place things...
4002
Bill Morgan
wcm3bill
Jan 14, 2006 11:07 pm
Rick, File, Properties, Grid & Snap tab, click "Draw Grid on Top of Objects". That will draw the grid over any objects on your map. Rick...
4003
Leighland Feinman
freeradical42nd
Jan 16, 2006 12:29 am
You're lucky it took you that long to meet that guy. Man, I hate that guy. Some guy rushed three giants with a halfling caster. The party wasn't even behind...
4004
Tyran
trormond
Jan 16, 2006 5:53 pm
... My favorite list of player types : http://www.dragondogpress.com/unclefiggy/gm/chap4.htm . It covers everything from the Mad Gamers to the Captain...
4005
warlord_nabron
Jan 16, 2006 5:53 pm
Hmmm -- thanks for the tip, I'll give it a try shortly. ... <snip>...
4006
heatherdungey
Jan 17, 2006 9:44 pm
Hi, I just started trying to use AutoREALM today to map a continent. I like what I've been able to do so far, but when I try to print, the map either *doesn't*...
4007
Charles Reynolds
bchuckr
Jan 19, 2006 9:49 am
This type of player is so insanely easy to deal with in Paranoia, it's ridiculous. It should not take your other players long to start asking the offending...
4008
Ken McCutchen
kenwig
Jan 19, 2006 8:14 pm
I would like to make maps with numbered hex grids, similar to Judges Guild maps. Other than making a text box for each grid, How can I do it in Autorealm? ...
4009
Charles Reynolds
bchuckr
Jan 19, 2006 8:24 pm
... You mean, an automated way? I don't think so. There's always the option of entering all the numbers by hand, though. __ Charles Reynolds – Seward, Alaska...
4010
Andy Gryc
andygryc
Jan 19, 2006 9:34 pm
There isn't a way to autonumber the grid--that was entered as a feature request quite some time ago. --Andy Gryc ... --Andy Gryc mailto:andy@... ...
4011
Chris Tutty
christutty
Jan 20, 2006 12:15 am
From: "Charles Reynolds" <charlesreynolds@...> ... I just laid down a rule: No rule debates in play. Within a particular game the GM's ruling was absolute...
4012
therealfireinside
therealfirei...
Jan 21, 2006 10:51 pm
Hello, my name is Mark. I'm into creating my own RPGs and saw this group. How do I get this free program and how many files will I have to download. Sounds...
4013
peleus75
Jan 21, 2006 10:51 pm
I have recently run into some trouble. As a newbie to this I read one of the diagrams in the files section as to how to generate quickly by drawing them by...
4014
Charles Reynolds
bchuckr
Jan 21, 2006 11:44 pm
... Welcome! Everything should be available in the Files section at Yahoo! and at http://autorealm.sourceforge.net/ __ Charles Reynolds – Seward, Alaska ...
4015
Charles Reynolds
bchuckr
Jan 21, 2006 11:46 pm
... If you are generating your shapes in another graphics editor, you will probably have to trace them in AR to be able to manipulate them in AR. AR has...
4016
king_virduk
Jan 22, 2006 10:42 am
Hello, I am an AR newbie nd I'm trying to draw a map where I need to trace a polycurve that has 2 straight sides while the others are fractal. How do I get...
4017
Staffan V
liftarn42
Jan 22, 2006 11:21 am
... You would have to draw them separatly as open figures and then glue them together. The help file should contain a description of the procedure....
4018
Bill Morgan
wcm3bill
Jan 22, 2006 5:24 pm
I had read your question differently than Charles. I thought you were asking how to insert your scanned pic, rather than how to edit the pic once it was in...
4019
Bill Morgan
wcm3bill
Jan 22, 2006 5:28 pm
The Judges Guild website provides a numbered hex pdf template. You could try printing it, scanning it as a bitmap, and inserting that file as a background...