============================================ = The AutoREALM Frequently Asked Questions = ============================================ Last modification:...
AutoREALM@yahoogroups...
Feb 3, 2004 2:21 pm
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Hail Folks, as I continue to draw my little continent, the map-file grows in size. Thats ok, however, it is now 38Mb!! large. Is it realy it (after all I put a...
Hi Sergio I am using the AR2.0. But I started the map with the AR1.22, then I switch to version 2.0 when I found it is avaliable. But I just make de basic ...
Good evening everyone, I recently ran into some problems with my monitor dying, got a new one which didn't support my resolution - and tried to resize my map...
Hello, nice to be here! I've just started using AutoRealm, and I'm finding it a bit confusing. Specifically, I can't figure out what the scaling means. Suppose...
If you're using the version of the program that saves in XML (2.0), you should have a smaller file. If you know anything about XML, that may seem kind of...
Hi Chris, This is unfortunately a well known bug. The problem is that the print dialog doesn't provide an option to print at that scale, and it automatically ...
I'm not sure I completely understand your problem. However, if you want finer control than "Show All Objects" gives you, try this: 1) Do a "Show all objects"....
OK, I still didn't get it right. I see now that "Zoom Factor" has to do with the step size for the magnifying glass button. I suppose my original question...
... [snip] Thanks! This isn't really the problem I was asking about, but it's good that I've been made aware of it anyway. The workaround is close to the way...
I recently set up a new web site for PCGen, linking into the SourceForge news, email lists, file releases, and so on. Would you guys like me to set up...
... Nice site! :) It's been a long time that the AutoRealm web site on <http://autorealm.sourceforge.net/> has been set up. Check it out and if you want to...
... An update of http://autorealm.sourceforge.net/ would be nice. As it is it lacks several maps and symbol sets (hint, hint). -- May the chuntey be with...
Darn I wish I knew how to do this, I'd love to help! Christy. could I perhaps be used as a guniea pig? [Non-text portions of this message have been removed]...
Could somebody please direct me to some sort of tutorial that will allow me to create new map symbols? I primarily use the software for my HERO system RPG...
AutoREALM itself allow you to transform any image you made into a symbol, even edit the existing ones. Basicly you draw something, select it and use an option...
Great, Thanks! Just one more question, how large should the images be? I'm planning on using MS paint or something to make bitmaps and then transfering them. ...
You can do that, but if you do, the resolution of the image will depend on how large the symbol is. It would be better (especially if you intend on sharing...
Greetings, Autorealm users and genii, I have a question for you. Let's say I have a map drawn in Autorealm...a world map. And I wish to draw latitude...
Hello everyone, I've just started using Autorealm and it looks great. Very nice program. And as all newbies do, I have a question. I'm trying to make a world...
It depends on your map projection. You could start with drawing a line across and using the Create Array feature, but that won't let you create proportionally...
Your best bet is to make sure the polygons overlap and color both; then put the one with the edge you want in front of the other one with the Front/Back ...
Alrighty then... I've searched through the archives and I can't seem to find any information on creating new line styles. Can this be done? or are the line...
... seem ... software? Okay... I've just found the "Giant Wish List"... And user-defined line styles has been asked for... AND I also found the other option ...
... Depends on how the software references the Line Styles... if the are vector based repeating images, you could just create the line style in any Vector...
Whenever I try to export to EMF/WMF my symbols end up as "?". So I try to decompose the symbols to create polylines, and the symbols get all screwed up - they...