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Messages 812 - 841 of 1921   Oldest  |  < Older  |  Newer >  |  Newest
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812
I've created with Flames of War bases some mob counters. See my folder for the counters. What do you think?...
crusher1002000
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Nov 1, 2008
3:32 pm
813
I think they look cool! Thumbs up! ... -- Doyle Shawn Carpenter Ambush Alley Games: www.ambushalleygames.com dscarpenter@......
Doyle Shawn Carpenter
dukeofoutremer
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Nov 1, 2008
4:52 pm
814
And easy to do as well! :) ... folder...
crusher1002000
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Nov 1, 2008
5:20 pm
815
I just ran a game based on raiding Tarnak Farm, which is located about 5 miles east of Kandahar.  I would recommend that you lengthen the firing ranges.  I...
James French
jim_french2003
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Nov 1, 2008
8:24 pm
816
Lengthen the ranges? Normal firearms have no maximum range in Ambush Alley. If you can see it, you can shoot it. Do you mean you think Optimum ranges should be...
Doyle Shawn Carpenter
dukeofoutremer
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Nov 1, 2008
9:37 pm
817
Yes.  The ranges become fairly long, so we lengthened the optimum ranges.  We also had one US sniper with an M107 .50.  Plus, I had set up the game as a...
James French
jim_french2003
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Nov 1, 2008
9:55 pm
818
Yes.  The ranges become fairly long, so we lengthened the optimum ranges.  We also had one US sniper with an M107 .50.  Plus, I had set up the game as a...
James French
jim_french2003
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Nov 1, 2008
9:58 pm
819
Ah! That makes sense then. A lot of folks confuse "optimum range" with "maximum range." Just wanted to make sure that wasn't happening here. -- Doyle Shawn...
Doyle Shawn Carpenter
dukeofoutremer
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Nov 1, 2008
11:29 pm
820
A bit late posting, but I ran 3 games at FIASCO last Sunday, with good feedback from players and spectators alike. Several people took up the details to...
fo2623165
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Nov 2, 2008
2:04 am
821
Thanks for showing the flag at Fiasco, Stephen! I'm glad everyone had a good time! Shawn. ... -- Doyle Shawn Carpenter Ambush Alley Games:...
Doyle Shawn Carpenter
dukeofoutremer
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Nov 2, 2008
5:20 am
822
thanks for the advice, and i just got that new compound from britannia miniatures. did you do a write up on your game? and were did you get your info for that...
Phillip Flores
pdf_1967
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Nov 2, 2008
5:00 pm
823
Phil, I recently read "Ghost Wars" which details the search for bin Laden before 9/11 when he was considered more of a money man than an operator.  That is...
James French
jim_french2003
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Nov 2, 2008
5:27 pm
824
Enter your vote today! A new poll has been created for the AmbushAlley group: Okay, I'm considering putting together an order for a Litko token set for Ambush...
AmbushAlley@yahoogrou...
Send Email
Nov 6, 2008
3:26 pm
825
Happy Birthday to the Corps! Here's to another two centuries of excellence, courage, and determination! The Staff at Ambush Alley Games....
Shawn Carpenter
dukeofoutremer
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Nov 10, 2008
7:21 pm
826
Being Army, I'd forgotten 10 November was today.  Happy Birthday, Marines! Jim. ... From: Shawn Carpenter <dscarpenter@...> Subject: [AmbushAlley] Happy...
James French
jim_french2003
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Nov 10, 2008
8:38 pm
827
So, while AA, DotR and MP are printing out... :) I'm going to be doing AA in 28mm - that's what I've got most of, and 15mm, while very neat, is just a bit...
Noah Doyle
noahdoyle
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Nov 10, 2008
9:02 pm
828
How are you going to do the "fig is where the fig is" within the Ambush Z concept? From: AmbushAlley@yahoogroups.com [mailto:AmbushAlley@yahoogroups.com] On ...
David Gray
graydo_mn
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Nov 10, 2008
9:53 pm
829
Just off the top of my head, I'd say give each figure the sort of Firepower you think they should have - possibly equal to or in excess of a squad's, based on...
Doyle Shawn Carpenter
dukeofoutremer
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Nov 11, 2008
1:55 am
830
Good question - I'm not familiar with the Ambush Z concept versus the AA concept; I don't own Ambush Z (do the rules differ from AA?). I should clarify. One of...
Noah Doyle
noahdoyle
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Nov 11, 2008
2:14 am
831
It'll work fine that way, Noah. We do it the way we do it to save time and further emphasize that the game is unit based rather than figure based, but doing it...
Doyle Shawn Carpenter
dukeofoutremer
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Nov 11, 2008
2:26 am
832
It does - I was wondering if what I wanted to implement was already done in Ambush Z! (BTW, what *are* the differences between the two?) ...
Noah Doyle
noahdoyle
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Nov 11, 2008
3:15 am
833
Yeah, that sounds pretty good. I'm going to go through MP and DotR with a fine comb and see what kind of rule and vehicle-design goodness I can find. The fluff...
Noah Doyle
noahdoyle
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Nov 11, 2008
3:22 am
834
Really, the major differences lay in the rules for zombies, the background fluff, and the ORBATS for civvies and such. ... -- Doyle Shawn Carpenter Ambush...
Doyle Shawn Carpenter
dukeofoutremer
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Nov 11, 2008
3:38 am
835
Force on Force, which is a ruleset covering "Regular vs. Regular" combat will be out by the end of the year, knock wood. That should help. And of course we...
Doyle Shawn Carpenter
dukeofoutremer
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Nov 11, 2008
3:42 am
836
Good news on both fronts, then! :) I'm *really* curious to see how the Force on Force supplement turns out. Noah ... combat ... release . . ....
Noah Doyle
noahdoyle
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Nov 11, 2008
7:14 pm
837
Do close assault weapons (and handguns, for that matter) add one extra die to the Firepower total if *all* the troops are equipped with them, or is it one...
Noah Doyle
noahdoyle
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Nov 11, 2008
7:21 pm
838
I know that, at least officially, flamethrowers aren't in the US inventory, but as I've got figs with all varieties of flame weapons (vehicle, backpack, rifle...
Noah Doyle
noahdoyle
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Nov 11, 2008
7:34 pm
839
We've thought about it, but haven't settled on anything. We are discussing having them throw a boatload of dice OR simply kill everything in give radius. ...
Doyle Shawn Carpenter
dukeofoutremer
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Nov 11, 2008
7:46 pm
840
Good question! It's per figure. ... -- Doyle Shawn Carpenter Ambush Alley Games: www.ambushalleygames.com dscarpenter@......
Doyle Shawn Carpenter
dukeofoutremer
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Nov 11, 2008
7:46 pm
841
I'm biased, of course, but I think you're going to like them! ... -- Doyle Shawn Carpenter Ambush Alley Games: www.ambushalleygames.com dscarpenter@......
Doyle Shawn Carpenter
dukeofoutremer
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Nov 11, 2008
7:47 pm
Messages 812 - 841 of 1921   Oldest  |  < Older  |  Newer >  |  Newest
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