It is a good point; the b) version of the rout test is not one I use. I
think Steve P is best placed to comment on this.
-----Original Message-----
From: ARMATI@yahoogroups.com [mailto:ARMATI@yahoogroups.com] On Behalf Of
bright464
Sent: 03 January 2009 20:14
To: ARMATI@yahoogroups.com
Subject: [ARMATI] Re: RV's, the State of the Nation
The significance in Rob's comment is not the area of effect but that fact
that at the moment a non-key Heavy unit causes panic however a key light
unit does not.
Since Armati uses key units, the heavy light distinction is less useful.
The destruction of a non-key unit by definition does not matter to the
army's morale so why should the rout of a non-key unit matter to other
friendly units. This represents the fact that those troops were expected to
perform badly and to run off, so when they do it is not a shock.
--- In ARMATI@yahoogroups.com, "rodger1uk" <rodger.w@...> wrote:
>
> --- In ARMATI@yahoogroups.com, "Robert W Jones" <ltcjones@> wrote:
>
> > I would change 14b, so that whenever a key unit breaks, all units
> check within 3" regardless of rout path.
>
> Hi Rob,
> This was discussed a while back but the 'area effect' at 3" (for
> reasons I cannot recall) was not taken up.
> Rodge
>
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