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Mage question   Message List  
Reply | Forward Message #1138 of 1156 |
Re: ***SPAM*** Re: [World of Darkness] Mage question

> Perhaps the problem is how my players present the ideas: "I go to the

That's exactly the point about M: TA, what I love, and what makes it so
complicated sometimes: it's all about what the character believes, and
it's all about what things look like (when it comes to coincidental and
vulgar).

> supermarket and buy a big box of bullets and a cheap gun to enchant"
> sounds bad for me". If the same player said "that he took his old gun
> and that he plans when enchanting it to fire it close range so it could
> look coincidental when his gun do aggravated damage" it will sound a lot
> better to me.

> If my Akashiks players say to me that they want to enchant their fist to
> do aggravated damage but no more than one point hitting from the side so
> the damage look like a burn punch, it will be good for me. Well, I will
> post that for them.

I still say that as long as you don't make shit blow up from a punch, or
bullets turn around corners, aggravated damage is still coincidental,
because an observer has no way of knowing what kind of damage you're
doing. They'll just see you're nailing that son of a bitch Garou or
Kindred good... unless you make punches set vampires on fire, or .22
bullets blow up a half-ton Crinos.

Man, I miss playing Mage.

MaGnUs



Wed Aug 29, 2007 11:12 pm

lordmagnusen
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Forward
Message #1138 of 1156 |
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I had a nasty discussion with one of my players about how Prime 2 works. The last time I asked a question here, no one answered, it is the las post yet. But I...
jorge Armando Gascon
gascon77
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Aug 28, 2007
8:43 pm

Buddy, I didn't see this question before, or else I would have answered. You know I love Mage... at least Ascension. I say she can affect more than one bullet,...
MaGnUs
lordmagnusen
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Aug 29, 2007
12:41 pm

Thanks for the quick answers. Well my decision was that the player can add Correspondence to affect more than one weapon/bullet or Matter to enchant the...
jorge Armando Gascon
gascon77
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Aug 29, 2007
2:13 pm

... Again, as per the rules, you can do it just with Prime 2, and using successes to allocate for amount of bullets and duration of effect. But it's your call....
MaGnUs
lordmagnusen
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Aug 30, 2007
5:14 am

Thanks for the quick answer. I posted, in the forum we use for our groups, long clarifications about how I use the rules. The idea about enchanting the gun is...
Jorge Gascon
gascon77
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Aug 29, 2007
2:53 pm

Okis. I do not see things the same way, but I must said that your idea sounds logical and good looking. Perhaps the problem is how my players present the...
Jorge Gascon
gascon77
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Aug 29, 2007
10:15 pm

... That's exactly the point about M: TA, what I love, and what makes it so complicated sometimes: it's all about what the character believes, and it's all...
MaGnUs
lordmagnusen
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Aug 30, 2007
1:08 pm

I dont know MAGE that well but I am inclined to agree with you. Bullets just aren't capable of causing aggravated damage unless they are silver bullets used ...
Harold Robbins
hwr1970
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Aug 29, 2007
12:52 pm

... Exactly, you don't know Mage :> (NOTICE THE SMILEY!), because if you did, you'd know that with Prime 2, you can enchant a weapon to cause agg damage, it's...
MaGnUs
lordmagnusen
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Aug 29, 2007
1:17 pm
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