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Mage question   Message List  
Reply | Forward Message #1135 of 1156 |
Re: [World of Darkness] Mage question

Thanks for the quick answer. I posted, in the forum we use for our
groups, long clarifications about how I use the rules.
The idea about enchanting the gun is good. I read about a use of Forces
3 in the Technocracy manual to enchant the weapon for extra damage, I
said to her that she can combine that with Prime 2, but she must add 1
point of quintaessence per bullet. I also allowed to enchant the
material, with Matter and Prime, but I ask for her quintaessence per bullet.
The idea about the player crafting the weapon or the bullets is great.
I knew that it will be a good idea to ask :-) I will use it.

Thanks again.

Paco aka Jorge Gascon

PD: if you read spanish, and you are interested, this is the Topic about
rules clarification in our WoD games:
http://d20.uruhost.com.uy/forum/viewtopic.php?t=123


Chris Thomas wrote:

> Paco,
>
> I'd submit that the rules are on your side in this one -- there's no
> reason I can think of to allow enchantment in batches.
>
> Now that said, this clearly presents a problem with respect to the
> intent v. the implementation of the rules. Clearly the the intent -
> at least with melee weapons - allows a mage to create a weapon that
> does aggravated damage. There's really no reason for discriminating
> against characters that use ranged weapons, so I'll present two
> compromises - one of which ought to work with your character.
>
> 1 - Allow her to enchant the gun she's using. That makes more sense
> anyway as few marksmen have an attachment to their ammunition and all
> have an attachment to their firearms. I'd make this harder than
> enchanting a sword or something like it, but not too hard. Perhaps
> require her to fetch and have crafted some difficult to come-by part
> of the gun.
>
> 2 - Allow her to enchant large blocks of metal. It is, after all, the
> bullet that strikes the target, not the rest of the round, and there's
> something cheep about buying ammo from K-mart and making it do
> aggravated damage. Have her get some gunsmithing or something like it
> and learn to reload her own ammunition. Now she can find exotic
> metals, smelt them in her sanctum, enchant the whole block of metal
> and prepare her mystic bullets from the stock. That compromise allows
> her the bulk enchanting she wants, give you the rules out you need,
> and makes her get more involved in what is otherwise a very impersonal
> weapon.
>
> Cheers!
>
> Chris Thomas






Wed Aug 29, 2007 1:45 pm

gascon77
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Forward
Message #1135 of 1156 |
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I had a nasty discussion with one of my players about how Prime 2 works. The last time I asked a question here, no one answered, it is the las post yet. But I...
jorge Armando Gascon
gascon77
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Aug 28, 2007
8:43 pm

Buddy, I didn't see this question before, or else I would have answered. You know I love Mage... at least Ascension. I say she can affect more than one bullet,...
MaGnUs
lordmagnusen
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Aug 29, 2007
12:41 pm

Thanks for the quick answers. Well my decision was that the player can add Correspondence to affect more than one weapon/bullet or Matter to enchant the...
jorge Armando Gascon
gascon77
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Aug 29, 2007
2:13 pm

... Again, as per the rules, you can do it just with Prime 2, and using successes to allocate for amount of bullets and duration of effect. But it's your call....
MaGnUs
lordmagnusen
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Aug 30, 2007
5:14 am

Thanks for the quick answer. I posted, in the forum we use for our groups, long clarifications about how I use the rules. The idea about enchanting the gun is...
Jorge Gascon
gascon77
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Aug 29, 2007
2:53 pm

Okis. I do not see things the same way, but I must said that your idea sounds logical and good looking. Perhaps the problem is how my players present the...
Jorge Gascon
gascon77
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Aug 29, 2007
10:15 pm

... That's exactly the point about M: TA, what I love, and what makes it so complicated sometimes: it's all about what the character believes, and it's all...
MaGnUs
lordmagnusen
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Aug 30, 2007
1:08 pm

I dont know MAGE that well but I am inclined to agree with you. Bullets just aren't capable of causing aggravated damage unless they are silver bullets used ...
Harold Robbins
hwr1970
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Aug 29, 2007
12:52 pm

... Exactly, you don't know Mage :> (NOTICE THE SMILEY!), because if you did, you'd know that with Prime 2, you can enchant a weapon to cause agg damage, it's...
MaGnUs
lordmagnusen
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Aug 29, 2007
1:17 pm
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