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Mage question   Message List  
Reply | Forward Message #1131 of 1156 |
Re: [World of Darkness] Mage question

Buddy, I didn't see this question before, or else I would have answered.
You know I love Mage... at least Ascension. I say she can affect more
than one bullet, provided she has enough successes.

Going by the rules on pages 208 and 209 of the last edition of M: TA,
and a little extrapolation of my own based on the description of the
Prime 2 effect "enchant weapon" (page 183), she would have to split her
successes between number of bullets, and duration of the effect.

She will need one base success for the whole effect, then, say, one
success per two or three bullets (your call depending on the caliber and
type, I'd say you can affect more .22 slugs than you can affect .50
ones, or more .45 than .45 explosive rounds). This I just extrapolated
from the area rules of page 209.

Then there's the duration of the effect, straight from page 209, with
the base success spent for success it lasts for one instant or turn; one
extra success spent on duration makes it last for a scene, two make it
last a day, three a full story, four a month, and five it's
storyteller's option. Scoring double the normal successes required for a
complete success on the Effect (the whole thing, not just duration)
might make it permanent, at Storyteller's option.

I any case, as per page 183, this requires a point of Quintessence to be
spent, possibly more to make it permanent.

MaGnUs

PS: Do I know this player?




Tue Aug 28, 2007 11:54 pm

lordmagnusen
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Message #1131 of 1156 |
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I had a nasty discussion with one of my players about how Prime 2 works. The last time I asked a question here, no one answered, it is the las post yet. But I...
jorge Armando Gascon
gascon77
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Aug 28, 2007
8:43 pm

Buddy, I didn't see this question before, or else I would have answered. You know I love Mage... at least Ascension. I say she can affect more than one bullet,...
MaGnUs
lordmagnusen
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Aug 29, 2007
12:41 pm

Thanks for the quick answers. Well my decision was that the player can add Correspondence to affect more than one weapon/bullet or Matter to enchant the...
jorge Armando Gascon
gascon77
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Aug 29, 2007
2:13 pm

... Again, as per the rules, you can do it just with Prime 2, and using successes to allocate for amount of bullets and duration of effect. But it's your call....
MaGnUs
lordmagnusen
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Aug 30, 2007
5:14 am

Thanks for the quick answer. I posted, in the forum we use for our groups, long clarifications about how I use the rules. The idea about enchanting the gun is...
Jorge Gascon
gascon77
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Aug 29, 2007
2:53 pm

Okis. I do not see things the same way, but I must said that your idea sounds logical and good looking. Perhaps the problem is how my players present the...
Jorge Gascon
gascon77
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Aug 29, 2007
10:15 pm

... That's exactly the point about M: TA, what I love, and what makes it so complicated sometimes: it's all about what the character believes, and it's all...
MaGnUs
lordmagnusen
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Aug 30, 2007
1:08 pm

I dont know MAGE that well but I am inclined to agree with you. Bullets just aren't capable of causing aggravated damage unless they are silver bullets used ...
Harold Robbins
hwr1970
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Aug 29, 2007
12:52 pm

... Exactly, you don't know Mage :> (NOTICE THE SMILEY!), because if you did, you'd know that with Prime 2, you can enchant a weapon to cause agg damage, it's...
MaGnUs
lordmagnusen
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Aug 29, 2007
1:17 pm
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