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18xx · Railway Board Games based on 1829, 1830

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#4495 From: Marco Rocci <mrocci@...>
Date: Wed Aug 1, 2001 7:50 am
Subject: Re: 1826 - first time
mrocci@...
Send Email Send Email
 
Hi,

On Mon, 30 Jul 2001 16:03:03 +0200, ftaton@... wrote:

>them!  ;-)  ). The map is made of 4 sheets (A4) of paper of superior quality
and
>is "water-proofed"; I'll have to glue them on a thick A2 cardboard, then cut it
>in 4 parts, binding them with tape. But until that, we have used a glas plate,
>and it worked well.

I usually work the other way around... I bind A4 sheets of cardboard
with tape (so it can be folded, as in regular games).  I use 5cm
medical cloth tape to do the job, as it is resistant, but not stiff.
When I like the fit and the folds, I then finish the job by placing
the map sheets on the cardboard support (with 3M spray glue).  It
comes out quite nice.

Regards,

--
Marco Rocci
MicroEra srl
Turin, Italy
-----------------
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#4496 From: ftaton@...
Date: Wed Aug 1, 2001 7:56 am
Subject: 1826 pix
ftaton@...
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Hi!

For those who would like to see our first game of 1826 with the designer David
G. D. Hecht, please visit:

http://www.multimania.com/fredhot/

(sorry for the inconvenience of the "ads windows" which intempestively appear)

Fred

#4497 From: "Michael J. Schneider" <mike1@...>
Date: Wed Aug 1, 2001 10:54 am
Subject: Re: 1826 - first time
mike1@...
Send Email Send Email
 
>    From: John David Galt <jdg@...>
>Subject: Re: 1826 - first time
>
>"Michael J. Schneider" wrote:
>  > It cuts both ways (I haven't played 1826, but it sounds like some of
>  > these companies are similar to those in 1841), since a player with
>  > three 40% certificates can command almost as much earning power from
>  > them alone as another player's entire portfolio in a 6-player game,
>  > if that person only possesses one 20% certificate.
>
>Unfortunately, there's very little choice.  One of the phase changes
>forces all companies to upgrade to major, and in my experience this
>usually happens either at the same time the company would first be
>eligible to convert anyway, or slightly sooner.


Refresh my memory: in 1841, are all 40% companies (whether
historicals or non-historicals) -- I think all are "minors" --
*required* to merge at some point?



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#4498 From: Peter Jacobi <peter_jacobi@...>
Date: Wed Aug 1, 2001 10:55 am
Subject: 1826
peter_jacobi@...
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Dear All,

I REALLY ...arghh must exercise self-control ... must
resist shouting ...

I really like to have a copy of 1826!

I just looked up, the last discussion gave no result,
but:

Chris, are considering re-opening the production?

Did David G. Hecht (I assume he is not on the list?)
give Chris exclusive rights to manufacture 1826?
Would there be any chance contacting him for
information on making a do-it-yourself 1826?

Is anybody so silly to sell his 1826? Please email me the
price you ask.

Regards,
Peter Jacobi




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#4499 From: Lars Achterfeldt <l_achter@...>
Date: Wed Aug 1, 2001 11:58 am
Subject: Re: 1826 - first time
l_achter@...
Send Email Send Email
 
John David Galt wrote:
>
> "Michael J. Schneider" wrote:
> > It cuts both ways (I haven't played 1826, but it sounds like some of
> > these companies are similar to those in 1841), since a player with
> > three 40% certificates can command almost as much earning power from
> > them alone as another player's entire portfolio in a 6-player game,
> > if that person only possesses one 20% certificate.
>
> Unfortunately, there's very little choice.  One of the phase changes
> forces all companies to upgrade to major, and in my experience this
> usually happens either at the same time the company would first be
> eligible to convert anyway, or slightly sooner.

you can blow up the company as soon as you wish (if the target hex is
reached), but with the first 10h-train you must do it.

lars

#4500 From: Lars Achterfeldt <l_achter@...>
Date: Wed Aug 1, 2001 12:00 pm
Subject: Re: Re: 1826 - first time
l_achter@...
Send Email Send Email
 
Michael J. Schneider wrote:
>
> >    From: John David Galt <jdg@...>
> >Subject: Re: 1826 - first time
> >
> >"Michael J. Schneider" wrote:
> >  > It cuts both ways (I haven't played 1826, but it sounds like some of
> >  > these companies are similar to those in 1841), since a player with
> >  > three 40% certificates can command almost as much earning power from
> >  > them alone as another player's entire portfolio in a 6-player game,
> >  > if that person only possesses one 20% certificate.
> >
> >Unfortunately, there's very little choice.  One of the phase changes
> >forces all companies to upgrade to major, and in my experience this
> >usually happens either at the same time the company would first be
> >eligible to convert anyway, or slightly sooner.
>
> Refresh my memory: in 1841, are all 40% companies (whether
> historicals or non-historicals) -- I think all are "minors" --
> *required* to merge at some point?

no. you may merge two minors to a major or blow up a minor to a major
(if the stock price is in column K) or end the game with the minor.

lars

#4501 From: ftaton@...
Date: Wed Aug 1, 2001 12:54 pm
Subject: Re: 1826
ftaton@...
Send Email Send Email
 
Peter,

David just offered me one copy (1826 gold edition) he got from Chris
at the ManorCon. I don't know if Chris is back to the gamekit
production. Chris and David are both on the mailing-list, so I think
it's better that they answer themselves.

Fred

--- In 18xx@y..., Peter Jacobi <peter_jacobi@r...> wrote:
> Dear All,
>
> I REALLY ...arghh must exercise self-control ... must
> resist shouting ...
>
> I really like to have a copy of 1826!
>
> I just looked up, the last discussion gave no result,
> but:
>
> Chris, are considering re-opening the production?
>
> Did David G. Hecht (I assume he is not on the list?)
> give Chris exclusive rights to manufacture 1826?
> Would there be any chance contacting him for
> information on making a do-it-yourself 1826?
>
> Is anybody so silly to sell his 1826? Please email me the
> price you ask.
>
> Regards,
> Peter Jacobi
>
>
>
>
> __________________________________________________
> Do You Yahoo!?
> Make international calls for as low as $.04/minute with Yahoo!
Messenger
> http://phonecard.yahoo.com/

#4502 From: Noel Leaver <noel.leaver@...>
Date: Wed Aug 1, 2001 1:06 pm
Subject: RE: Re: 1826 - first time
noel.leaver@...
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>Unfortunately, there's very little choice.  One of the phase changes
>forces all companies to upgrade to major, and in my experience this
>usually happens either at the same time the company would first be
>eligible to convert anyway, or slightly sooner.
>

Companies are converted on sale of a 10 train which rusts the 4s. If a
company has not yet converted to a major it can only have one train (in
phase 6) and that will be usually 4 (it must have a 4 at the start of phase
6 to avoid being nationalised into the Etat unless it is the only such
company, so will still have it unless it has managed to sell the 4 to
another company and that is unlikely). It will then become trainless and
(possibly) will be nationalised into the Soc., which is not likely to
enhance your chances of winning the game. Hence you want to convert your
company before the first 10 in order to get a 6 (and also more money by
selling your other 5 shares). For some companies there is a tightrope to
walk: do I maximise income or do I make sure I can connect to the
destination in case the 10 arrives faster than I expect? And if you think
you can avoid nationalisation by being the only company with no train,
someone might help you out by launching a new company,  selling it their old
4 train -  this can be quite profitable as it doesn't cost them very much.

The changing to a major doesn't feel much like all the different
conversions/mergers in 1841, it is much simpler and fairly predictable.

Noel

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#4503 From: derrick@...
Date: Wed Aug 1, 2001 1:10 pm
Subject: What is the Basis for Year Numbers Selected for Game Designs? (long)
derrick@...
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Everyone knows that all 18xx games are named after year numbers
considered important in the game setting under consideration. I
wonder what the current feelings are.

I'm sure when Francis tresham invented the 18xx system, he did not
envision such a proliferation of titles.  Since there are only about
70 years that fit the conditions for an 18xx title (1829 is
considered the birth of railroading and 1899 would be the last year
in the 19th century), is it any surprise that there are years that
are being duplicated?

Before deciding to name my Georgia based game 18GA, I tried to ask
myself what was the definitive year number most associated with
Georgia railroading.  I guess I could say that since the Georgia
namesake railroad, the Georgia Railroad was chartered in 1833, it
could be called 1833. However I figured that most railfans and
enthusiasts had at least heard of the great locomotive chase, which
occured in 1862 during the American Civil War. Thank goodness I
didn't decide to name the Georgia game 1862. That would have really
caused a lot of confusion since there are at least two competing
designs called 1862.

There were similar problems with my original 18TN design and 18AL. In
fact they were even bigger problems because the most important
railroad historically in both games would have been the L&N. So if I
had named these games after the year the L&N was chartered, two of my
own designs would have had the same year number! Not only that but
the L&N "year" was already in use by an existing game as I recall.

This brings me to my problem with a new design I am working on. At
last weekend's RailCon in Chicago, I did some outside playtests of a
new game I am working on set in Mexico. I haven't decided what to
call it, so for now it is 18MEX, in a manner consistant with 18GA and
18AL.

In trying to determine what the definitive year was in Mexican
railroading, the obvious choices would be 1837, the year the first
government concession was granted.  Oops, that year is already taken.
The other obvious choice was the year that the National Railway of
Mexico was incorporated, 1908. Oops, that would not be an 18xx year.
Just to note, the Nacionales de Mexico is represented in the current
design so it is a valid consideration. So I am stuck if I want to
name it after an important year. Now I can obviously find a year that
no one else is using if I keep looking at railroads that are
represented in the game such as the year that the Mexican Railway
(Ferrocarril Mexicano) was formed (1846) and maybe I can even make a
good argument for whatever year I might choose, but it still comes
down to the fact that the years that I would choose to use are either
already taken or after 1899. This begs the question as to why we even
need the year numbers.

It would be one thing if casual players who liked Georgia railroading
remembered that 1833 or 1862 was clearly associated with Georgia
railroading but the truth of the matter is that I notice time and
time again at conventions that all but fanatical players cannot
remember the year numbers for most 18xx games anyway. That led to me
choosing GA and AL for my State based games though this misght seem
confusing to players outside the US.

A few years ago when I was fiddling with a larger game set in the US
southeast that would combine parts of 18GA and 18AL into a larger
game, my prototype was called 18xx:Dixie to describe the setting.
Maybe if more current designs were described in some similar way or
if a consensus could be developed, there would be less confusion. At
the least we need some sort of clearing house for 18xx names so that
we have less designs with the same name (1862, 1872, others?) in the
future.

I would be curious as to what important event was being described or
why the years were chosen by some of the published games out there
including 1870, 1899 and even 1851.  And if any 18xx game name was
chosen for convenience or for some other reason, I would like to know
why it was done that way.

If this Mexico design proceeds with development I will have to decide
at some point whether to choose some year or stick with the
geographical description. I kind of like 18xx:Mexico but even this
convention would be confusing once there are multiple designs set in
the same area. Opinions?

Mark

#4504 From: Rick Westerman <westerm@...>
Date: Wed Aug 1, 2001 1:35 pm
Subject: Re: What is the Basis for Year Numbers Selected for Game Designs? (long)
westerm@...
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Mark:

     Stick with the 18GA, 18MX, etc. designation.  As you point out they are
easy to remember.  My (very) prototype Indiana game is called 18IN.   Save
your mental energies (and typing fingers) for the important stuff ...
making the game good.

     BTW:  I hope everyone had fun at RailCon/MidSumCon this past
weekend.  I was hoping to pop up for a day but even that eluded me.  I'm
much too busy for my own good.  :-(

-- Rick

#4505 From: derrick@...
Date: Wed Aug 1, 2001 1:43 pm
Subject: I met Francis Tresham this Weekend!
derrick@...
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I was at RailCon in Chicago this weekend and at about 4:30 p.m.
Sunday I was running a playtest game of my new Mexico design with
three other players. The conductor had decided to count the game as
an official tournament game when somebody said, look there is Francis
Tresham. I couldn't beleive my ears but there he was with a local
railgamer I recognized and they wandered over to my table.

I had never met Francis Tresham before but he must have recognized my
name from my name badge since his first words to me was "I believe I
owe you a game". He was referring to a five year old order of 1825 I
never got my second copy of (long story).

It turns out that he has been in the US for a long holiday and was
visiting some friends in the Chicago area who happened to have a son
in law that played rail games and he offered to bring him by the
convention. Amazing!

It was such a thrill to meet him especially since he does not attend
many conventions.  He said that he had been to Origins and had been
in discussions that may allow future developments to proceed. he said
that he didn't want to say anything specific but suggested that
anyone with 18xx designs might want to talk to mayfair sometime later
this year. Needless to say I suspended my game for a little while to
chat. He seemed interested in the Mexico setting and asked me about
the special features it had.

He wanted to look in on some other games and would be there for a
little while so I was urged to continue my game.  Imagine my shock
when a few minutes later Tom Hannaford asked me if I had brought one
of my copies of 18GA or 18AL because Francis was willing to start a
pick up game for about an hour! Incredible, but I was stuck in this
other game, ARGHH!

I had only brought 18AL with me but I did slip over and help go over
some of the rules and the privates as they set up the game. As I
continued my game, I slipped over to their table and looked in
briefly. At about the time my game was finishing, I noticed that they
were still playing and it had been over an hour. As a matter of fact
they were almost finished. It appears that they had played a four
player game to conclusion in about 2 hours or maybe a hair less.

I let others finish scoring my game while I went over to the 18AL
game.  I notice that the board was not as developed as I usually see
and I learned that they had overlooked the rule that only one train
could be bought from the bank per turn by the RRs. This had
apparently led to a much faster game.

Francis was very gratious and said that he had enjoyed it very much.
He had wondered if I had considered a smaller bank size? He also
though that another layer of tiles beyond brown/silver might have
been interesting as well as a cheaper permanent train (like in 1849)
that would have been available after the first 4D had been bought. I
believe he said that it would have extended the drama even more" or
something to that effect. he said that he liked the historical
objectives to encourage historical track building and agreed that
authenticity in any 18xx game was vital.  For anyone interested, he
was president of the Mobile and Ohio RR. Maybe Tom can post a summary
of the game.

I'm grateful that he enjoyed my game and very jealous of Tom
Hannaford and Roger and Bill from Chicago who got to play with him. I
hate it that I didn't have a camera there to get a picture. Maybe
I'll meet him again some day.

Mark

#4506 From: neptunejet@...
Date: Wed Aug 1, 2001 1:00 pm
Subject: Re: What is the Basis for Year Numbers Selected for Game Designs? (long)
neptunejet@...
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I agree with mark that simply the year number is confusing.  Why not try a
combination of a significant year number followed by the geograhical
description.  Like 1837:Mexico

Jon

#4507 From: neptunejet@...
Date: Wed Aug 1, 2001 6:43 pm
Subject: Re: What is the Basis for Year Numbers Selected for Game Designs? (long)
neptunejet@...
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I apologize for the poor spelling in my last e-mail.  That always happens
when I'm in a rush e-mailing from work.  What I meant to say was that Mark's
idea of revising the 18-xx names is a good idea.  I believe that the most
descriptive title would include the significant year followed by the
geographical area, such as 1837: Mexico.

Jon

#4508 From: julia_and_chris@...
Date: Thu Aug 2, 2001 9:12 am
Subject: Re: What is the Basis for Year Numbers Selected for Game Designs? (long)
julia_and_chris@...
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<big snip>
> If this Mexico design proceeds with development I will have to
decide
> at some point whether to choose some year or stick with the
> geographical description. I kind of like 18xx:Mexico but even this
> convention would be confusing once there are multiple designs set
in
> the same area. Opinions?
>
> Mark

Mark
I really like your nomenclature of 18GA, 18AL and I like the _sound_
of 18MEX.
18DIX (or possibly 18DIXIE) _sounds_ right - if I ever get to publish
(read: if I can find a way to make it less boring) my South African
game, it will be named 18ZA.
Like you, I feel that unless the years involved are really 'special'
in some way (1829, 2038) it's probably better to use letter mnemonics.
Just my tuppenceworth...

chris

#4509 From: Lawson Chris <ChrisR.Lawson@...>
Date: Thu Aug 2, 2001 2:05 pm
Subject: RE: 1826
ChrisR.Lawson@...
Send Email Send Email
 
> From: Peter Jacobi [mailto:peter_jacobi@...]
> I really like to have a copy of 1826!
>
> Chris, are considering re-opening the production?

I will be reopening the gamekit distribution soon.

The plan is that I will make 20 or so 1826 gamekits, once these are finished
and ready to ship I will open distribution. Once the twenty have been sold,
I will close distribution again and then get another 20 gamekits (but 1841
for the second batch) ready for the next reopening.

This way, I hope there won't be a big gap between ordering and receiving the
gamekits. I will reopen, accept pre-orders and then close once I have enough
orders to fulfil the available stock. I will then ask for payment for the
order and post the gamekits when I receive the funds (I will see about using
PayPal as a method to transfer the funds for International orders).

Hope it won't be to long.

Cheers
Chris

#4510 From: Lawson Chris <ChrisR.Lawson@...>
Date: Thu Aug 2, 2001 4:35 pm
Subject: 1826 Gamekits, availability.
ChrisR.Lawson@...
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Hi everyone

I plan to resume 1826 gamekit production soon. At this point in time I will
be only offering 1826 gamekits but the other gamekits I produce (1841 and
1851) will become available again but at a later date. I have no plans to
discontinue these gamekits but I will be limiting the distribution of them.

If you wish to obtain 1826 then please email me (chris.lawson@...)
and place a pre-order for the gamekit. I need to get an idea of how many
gamekits I have to produce for when I reopen. I hope there won't be to many
orders (about 20 in total would be OK), if the number of pre-orders are to
high then I will have to stagger the release which will mean delays for some
people.

Placing a pre-order for 1826 does not commit you to purchase (but I will
assume that you have an honest desire to obtain the gamekit). Do not send
any money at this point, I will notify people when they are ready to ship,
and only at that point will I accept payment.

I expect the cost will be around £20/$40 (which will include postage). If
you want to get an idea of what the gamekit looks like than visit Blackwater
Station, there are plenty of photographs under the 1826 section.

http://www.18xx.net

I need to update the website, so the current description (and prices) may be
out of date with the new offering (the new gamekits will include laminated
sheets as part of the price) but at least it should give an idea what it
includes. Remember, these are gamekits so you will need to cut out the
components yourselves.

So please email if you want to place a pre-order for when I next reopen. I
would prefer only one order per person, I guess by posting to the 18xx
mailing list I am giving you guys preference ^_^ Maybe it will encourage
more people to join the mailing list as well ^_^

Cheers
Chris

#4511 From: zieskep@...
Date: Thu Aug 2, 2001 11:39 am
Subject: Re: 1826 Gamekits, availability.
zieskep@...
Send Email Send Email
 
I would like to purchase a 1826 gamekit.

#4512 From: John David Galt <jdg@...>
Date: Thu Aug 2, 2001 6:39 pm
Subject: Re: 1826 Gamekits, availability.
jdg@...
Send Email Send Email
 
Lawson Chris wrote:
> If you wish to obtain 1826 then please email me (chris.lawson@...)
> and place a pre-order for the gamekit.

Please.  I want one; the deluxe version if there still are any.

Thanks,
John

#4513 From: "Chris Lawson" <ChrisR.Lawson@...>
Date: Thu Aug 2, 2001 7:04 pm
Subject: Re: 1826 Gamekits, availability.
ChrisR.Lawson@...
Send Email Send Email
 
A couple of points I forgot to mention. Could pre-order requests be
emailed directly to myself and not sent as a reply to the mailing
list. It would also help if people included their full name and
address (so I can work out things like how much postage would cost as
well as keeping track of names against orders).

Anyway, so much for hoping I would get less than 20 orders over the
next few weeks, I've seemed to have receivced that many already!
Thanks..... I think ^_^

Cheers
Chris

chris.lawson@... (not sure if this mailing list shows the full
email address or not, if not you can find it at Blackwater Station)

http://www.18xx.net/

#4514 From: Stephen stover <xossfs@...>
Date: Thu Aug 2, 2001 8:03 pm
Subject: Re: 1826 Gamekits, availability.
xossfs@...
Send Email Send Email
 
I would like an 1826 Game-kit
--- Lawson Chris <ChrisR.Lawson@...> wrote:
> Hi everyone
>
> I plan to resume 1826 gamekit production soon. At
> this point in time I will
> be only offering 1826 gamekits but the other
> gamekits I produce (1841 and
> 1851) will become available again but at a later
> date. I have no plans to
> discontinue these gamekits but I will be limiting
> the distribution of them.
>
> If you wish to obtain 1826 then please email me
> (chris.lawson@...)
> and place a pre-order for the gamekit. I need to get
> an idea of how many
> gamekits I have to produce for when I reopen. I hope
> there won't be to many
> orders (about 20 in total would be OK), if the
> number of pre-orders are to
> high then I will have to stagger the release which
> will mean delays for some
> people.
>
> Placing a pre-order for 1826 does not commit you to
> purchase (but I will
> assume that you have an honest desire to obtain the
> gamekit). Do not send
> any money at this point, I will notify people when
> they are ready to ship,
> and only at that point will I accept payment.
>
> I expect the cost will be around £20/$40 (which will
> include postage). If
> you want to get an idea of what the gamekit looks
> like than visit Blackwater
> Station, there are plenty of photographs under the
> 1826 section.
>
> http://www.18xx.net
>
> I need to update the website, so the current
> description (and prices) may be
> out of date with the new offering (the new gamekits
> will include laminated
> sheets as part of the price) but at least it should
> give an idea what it
> includes. Remember, these are gamekits so you will
> need to cut out the
> components yourselves.
>
> So please email if you want to place a pre-order for
> when I next reopen. I
> would prefer only one order per person, I guess by
> posting to the 18xx
> mailing list I am giving you guys preference ^_^
> Maybe it will encourage
> more people to join the mailing list as well ^_^
>
> Cheers
> Chris
>
>


=====
Stephen F. Stover
PH (713) 829-1102
PG (713) 720-2430
sstover@...

Wanting to hunt rocks
and play games every day!

__________________________________________________
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#4515 From: "Kolenda, Chris" <CKolenda@...>
Date: Thu Aug 2, 2001 8:14 pm
Subject: RE: 1826 Gamekits, availability.
CKolenda@...
Send Email Send Email
 
Steve:

The guy said send your request to his own e-mail address.  See ya Saturday.

- Chris

-----Original Message-----
From: Stephen stover [mailto:xossfs@...]
Sent: Thursday, August 02, 2001 3:03 PM
To: 18xx@yahoogroups.com
Subject: Re: [18xx] 1826 Gamekits, availability.


I would like an 1826 Game-kit
--- Lawson Chris <ChrisR.Lawson@...> wrote:
> Hi everyone
>
> I plan to resume 1826 gamekit production soon. At
> this point in time I will
> be only offering 1826 gamekits but the other
> gamekits I produce (1841 and
> 1851) will become available again but at a later
> date. I have no plans to
> discontinue these gamekits but I will be limiting
> the distribution of them.
>
> If you wish to obtain 1826 then please email me
> (chris.lawson@...)
> and place a pre-order for the gamekit. I need to get
> an idea of how many
> gamekits I have to produce for when I reopen. I hope
> there won't be to many
> orders (about 20 in total would be OK), if the
> number of pre-orders are to
> high then I will have to stagger the release which
> will mean delays for some
> people.
>
> Placing a pre-order for 1826 does not commit you to
> purchase (but I will
> assume that you have an honest desire to obtain the
> gamekit). Do not send
> any money at this point, I will notify people when
> they are ready to ship,
> and only at that point will I accept payment.
>
> I expect the cost will be around £20/$40 (which will
> include postage). If
> you want to get an idea of what the gamekit looks
> like than visit Blackwater
> Station, there are plenty of photographs under the
> 1826 section.
>
> http://www.18xx.net
>
> I need to update the website, so the current
> description (and prices) may be
> out of date with the new offering (the new gamekits
> will include laminated
> sheets as part of the price) but at least it should
> give an idea what it
> includes. Remember, these are gamekits so you will
> need to cut out the
> components yourselves.
>
> So please email if you want to place a pre-order for
> when I next reopen. I
> would prefer only one order per person, I guess by
> posting to the 18xx
> mailing list I am giving you guys preference ^_^
> Maybe it will encourage
> more people to join the mailing list as well ^_^
>
> Cheers
> Chris
>
>


=====
Stephen F. Stover
PH (713) 829-1102
PG (713) 720-2430
sstover@...

Wanting to hunt rocks
and play games every day!

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#4516 From: "Mike Monical" <mike.monical@...>
Date: Fri Aug 3, 2001 4:29 am
Subject: Cookie Report
mike.monical@...
Send Email Send Email
 
Hi All,

I have been contemplating my uncompleted projects and am making a
stab at checking off a couple of the uncompleted ones.

About a year ago I was seeing if this egroups site could be more
useful to the 18xx community.  Specifically whether the calender,
polls, files, bookmarks, and databases could be used by all members
to share and maintain information.  At the time there was a
discussion about how bad cookies where and that people should not
enable them.  I sent out an offline email questionaire to the 200+
egroup members asking their opinions on cookies and if the features
provided by egroups could be useful to the 18xx community.

I received 24 replies, of which 19 allowed cookies (2 very
reluctantly).  I would make 20 of 25 by which I would conclude that
about 80% of the egoup members could take advantage of the egroup
features.

That concludes this long delayed report for those who were interested.

Mike

#4517 From: "Mike Monical" <mike.monical@...>
Date: Fri Aug 3, 2001 4:38 am
Subject: Poll Update
mike.monical@...
Send Email Send Email
 
Hi All,

One of my projects is promoting the use of egroups as a useful tool
to the 18xx community.  The polls functions is pretty cool.  The
existing poll on your favorite 18xx game has 80 votes.  Now as
everyone was allowed to place 3 votes, I am not sure how many have
actually voted except that it is not more then 27.  The top five
games are:

game  votes
1870   12
1830   11
1856   10
1826    8
1835    5
1851    5

There are 274 member listings for egroups.

Mike

#4518 From: neptunejet@...
Date: Fri Aug 3, 2001 7:46 am
Subject: 18GA and 18AL
neptunejet@...
Send Email Send Email
 
Hi all,

My group here in Atlanta has been playing alot of these two games.  I have
noticed that these games are great for many reasons.  First of all, I have been
able to introduce to 18xx system to several new players here due to the
non-intimidating nature of the streamlined rules. This is a major point, since I
think we all would like to get as many new players as possible into the 18xx
arena.  Secondly, on many occasions there is only 3 or 4 hours that are
available to play, and these games work great for that. Thirdly, they are very
well designed games and the graphics are excellent.  And fourthly, they are
ideal for 3 players.  I hope to bring several new players up to the next
convention in January in Chattanooga.  I want to thank Mark Derrick for an
excellent idea with these shorter games.

Jon Carper

#4519 From: rbarbehenn@...
Date: Fri Aug 3, 2001 12:10 pm
Subject: 188x game club in Southern Maryland
rbarbehenn@...
Send Email Send Email
 
I am forming a 18xx club here in Southern Maryland, though any who
wish to attend are free to do so.  I am thinking either Friday or
Saturday night would be the best time to meet, though that is open to
negotiation if people wanted otherwise.  If you want more information
please contact me at:

robin@... or rbarbehenn@...
icq # 33543052

#4520 From: "Taton Frederic" <frederic.taton@...>
Date: Sun Aug 5, 2001 11:19 am
Subject: please ignore - just a test!
frederic.taton@...
Send Email Send Email
 
It's just a test to check if my email account change is working!

Sorry!

Fred

#4521 From: okochan@...
Date: Thu Aug 9, 2001 11:35 pm
Subject: 1830Questions
okochan@...
Send Email Send Email
 
Hi folks,
actually it`s a shame to post that kind of question, but last weekend
during our last game session we argued that much about 1830(the
mother, for me miles beyond 1825)that i have to give you an idea
of that shit:
One member of our group had the, in my opinion, far out silliest
question regarding 1830 rules i`ve ever heard; but he was that upset,
that the only chance for us to calm him down and finish the game in a
regular way, was promising him to post this case in the 18xx-club and
report him  the answer later;he even has no access to internet :-(
Anyway, that`s the story:
This guy was President of the NewYorkCentral and it occured that the
stock value of NYC fell down in the yellow section. So far no prob`.
Later the stock value fell in the orange section.Then the guy bought,
as allowed, up to 90% of NYC. But then he went crazy: He claimed that
he can keep the 30% overlay in NYC-shares till the market price move
out of yellow!!! section. All the time he tried to interprete the
chapter 10.0 of the rule book in a weird manner.

However, for me the case is quite clear: if the share price is going
up again from orange to yellow, he has to sell shares down to the
allowed 60% instantly, will mean in his next personal turn in stock
round.

What advice can you pro`s give him???

PS:Next time i hope to have some more intelligent questions, but in
this case i even want to keep my gamer-group together.(it was harsh!)

cheers
olli
doc-braun-stadium-group

#4522 From: "Kolenda, Chris" <CKolenda@...>
Date: Thu Aug 9, 2001 11:42 pm
Subject: RE: 1830Questions
CKolenda@...
Send Email Send Email
 
It depends on where the price is. If it is one box in the yellow, i.e. the
box directly below the price is orange, I would argue he could sell one
share instead of three.  But in all cases he has to sell at least one share
if it is in the yellow.

- Chris

-----Original Message-----
From: okochan@... [mailto:okochan@...]
Sent: Thursday, August 09, 2001 6:35 PM
To: 18xx@yahoogroups.com
Subject: [18xx] 1830Questions


Hi folks,
actually it`s a shame to post that kind of question, but last weekend
during our last game session we argued that much about 1830(the
mother, for me miles beyond 1825)that i have to give you an idea
of that shit:
One member of our group had the, in my opinion, far out silliest
question regarding 1830 rules i`ve ever heard; but he was that upset,
that the only chance for us to calm him down and finish the game in a
regular way, was promising him to post this case in the 18xx-club and
report him  the answer later;he even has no access to internet :-(
Anyway, that`s the story:
This guy was President of the NewYorkCentral and it occured that the
stock value of NYC fell down in the yellow section. So far no prob`.
Later the stock value fell in the orange section.Then the guy bought,
as allowed, up to 90% of NYC. But then he went crazy: He claimed that
he can keep the 30% overlay in NYC-shares till the market price move
out of yellow!!! section. All the time he tried to interprete the
chapter 10.0 of the rule book in a weird manner.

However, for me the case is quite clear: if the share price is going
up again from orange to yellow, he has to sell shares down to the
allowed 60% instantly, will mean in his next personal turn in stock
round.

What advice can you pro`s give him???

PS:Next time i hope to have some more intelligent questions, but in
this case i even want to keep my gamer-group together.(it was harsh!)

cheers
olli
doc-braun-stadium-group




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Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/

#4523 From: "Kolenda, Chris" <CKolenda@...>
Date: Thu Aug 9, 2001 11:51 pm
Subject: 1856 Question re Forming of CGR
CKolenda@...
Send Email Send Email
 
>
> What happens in 1856, if a railroad that has not reached its destination
> is merged into the CGR ?  Specifically, what happens to the money in
> escrow (the money that the RR doesn't get yet because it hasn't reached
> its destination) ?  Does the money stay in escrow until the CGR hits the
> destination, or does it disappear ?
>
> - Chris

#4524 From: Dave Mitton <dave@...>
Date: Fri Aug 10, 2001 12:01 am
Subject: Re: 1830Questions
dave@...
Send Email Send Email
 
Like Chris said...  Sell one, problem solved.  But,

you don't mention what caused the stock to go up? Dividends?
Your word "instantly" raises a flag for me.
Just to make sure you understand; he does not have to sell anything until
his next stock turn.
If the stock is rising during the OR, no sales are necessary, until that
next time he could normally act.
The keen operator would consider withholding to keep a stock down.

Dave.

At 8/9/2001 11:35 PM +0000, you wrote:
>...Anyway, that`s the story:
>This guy was President of the NewYorkCentral and it occured that the
>stock value of NYC fell down in the yellow section. So far no prob`.
>Later the stock value fell in the orange section.Then the guy bought,
>as allowed, up to 90% of NYC. But then he went crazy: He claimed that
>he can keep the 30% overlay in NYC-shares till the market price move
>out of yellow!!! section. All the time he tried to interprete the
>chapter 10.0 of the rule book in a weird manner.
>
>However, for me the case is quite clear: if the share price is going
>up again from orange to yellow, he has to sell shares down to the
>allowed 60% instantly, will mean in his next personal turn in stock
>round.
>
>What advice can you pro`s give him???
>...
>cheers
>olli
>doc-braun-stadium-group

dave@... http://www.dave.mitton.com/

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